Category Archives: os/2

LX – Linear eXecutable Module Format Description

LX - Linear eXecutable Module Format Description 
 
                            June 3, 1992 
 
 
 
   Figure 1. 32-bit Linear EXE File Layout 
 
       00h +------------------+  <--+ 
           | DOS 2 Compatible |     | 
           |    EXE Header    |     | 
       1Ch +------------------+     | 
           |      unused      |     | 
           +------------------+     | 
       24h |  OEM Identifier  |     | 
       26h |  OEM Info        |     | 
           |                  |     |-- DOS 2.0 Section 
       3Ch |  Offset to       |     |   (Discarded) 
           |  Linear EXE      |     | 
           |  Header          |     | 
       40h +------------------+     | 
           |   DOS 2.0 Stub   |     | 
           |   Program &      |     | 
           |   Reloc. Table   |     | 
           +------------------+  <--+ 
           |                  | 
       xxh +------------------+  <--+ 
           |    Executable    |     | 
           |       Info       |     | 
           +------------------+     | 
           |      Module      |     | 
           |       Info       |     | 
           +------------------+     |-- Linear Executable 
           |  Loader Section  |     |   Module Header 
           |       Info       |     |   (Resident) 
           +------------------+     | 
           |   Table Offset   |     | 
           |       Info       |     | 
           +------------------+  <--+ 
           |   Object Table   |     | 
           +------------------+     | 
           | Object Page Table|     | 
           +------------------+     | 
           |  Resource Table  |     | 
           +------------------+     | 
           |  Resident Name   |     | 
           |      Table       |     | 
           +------------------+     |-- Loader Section 
           |   Entry Table    |     |   (Resident) 
           +------------------+     | 
           |   Module Format  |     | 
           | Directives Table |     | 
           |    (Optional)    |     | 
           +------------------+     | 
           |     Resident     |     | 
           | Directives Data  |     | 
           |    (Optional)    |     | 
           |                  |     | 
           |  (Verify Record) |     | 
           +------------------+     | 
           |     Per-Page     |     | 
           |     Checksum     |     | 
           +------------------+  <--+ 
           | Fixup Page Table |     | 
           +------------------+     | 
           |   Fixup Record   |     | 
           |       Table      |     | 
           +------------------+     |-- Fixup Section 
           |   Import Module  |     |   (Optionally Resident) 
           |    Name Table    |     | 
           +------------------+     | 
           | Import Procedure |     | 
           |    Name Table    |     | 
           +------------------+  <--+ 
           |   Preload Pages  |     | 
           +------------------+     | 
           |    Demand Load   |     | 
           |       Pages      |     | 
           +------------------+     | 
           |  Iterated Pages  |     | 
           +------------------+     | 
           |   Non-Resident   |     |-- (Non-Resident) 
           |    Name Table    |     | 
           +------------------+     | 
           |   Non-Resident   |     | 
           | Directives Data  |     | 
           |    (Optional)    |     | 
           |                  |     | 
           |  (To be Defined) |     | 
           +------------------+  <--+ 
           |    Debug Info    |     |-- (Not used by Loader) 
           +------------------+  <--+ 
 
 
 
 Figure 2. 32-bit Linear EXE Header 
 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       00h | "L"   "X" |B-ORD|W-ORD|     FORMAT LEVEL      | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       08h | CPU TYPE  |  OS TYPE  |    MODULE VERSION     | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       10h |     MODULE FLAGS      |   MODULE # OF PAGES   | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       18h |     EIP OBJECT #      |          EIP          | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       20h |     ESP OBJECT #      |          ESP          | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       28h |       PAGE SIZE       |   PAGE OFFSET SHIFT   | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       30h |  FIXUP SECTION SIZE   | FIXUP SECTION CHECKSUM| 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       38h |  LOADER SECTION SIZE  |LOADER SECTION CHECKSUM| 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       40h |    OBJECT TABLE OFF   |  # OBJECTS IN MODULE  | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       48h | OBJECT PAGE TABLE OFF | OBJECT ITER PAGES OFF | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       50h | RESOURCE TABLE OFFSET |#RESOURCE TABLE ENTRIES| 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       58h | RESIDENT NAME TBL OFF |   ENTRY TABLE OFFSET  | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       60h | MODULE DIRECTIVES OFF | # MODULE DIRECTIVES   | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       68h | FIXUP PAGE TABLE OFF  |FIXUP RECORD TABLE OFF | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       70h | IMPORT MODULE TBL OFF | # IMPORT MOD ENTRIES  | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       78h |  IMPORT PROC TBL OFF  | PER-PAGE CHECKSUM OFF | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       80h |   DATA PAGES OFFSET   |    #PRELOAD PAGES     | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       88h | NON-RES NAME TBL OFF  | NON-RES NAME TBL LEN  | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       90h | NON-RES NAME TBL CKSM |   AUTO DS OBJECT #    | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       98h |    DEBUG INFO OFF     |    DEBUG INFO LEN     | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       A0h |   #INSTANCE PRELOAD   |   #INSTANCE DEMAND    | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       A8h |       HEAPSIZE        | 
           +-----+-----+-----+-----+ 
 
 Note: The OBJECT ITER PAGES OFF must either be 0 or set to the 
 same value as DATA PAGES OFFSET in OS/2 2.0. Ie., iterated pages are 
 required to be in the same section of the file as regular pages. 
 
 Note: Table offsets  in the Linear  EXE Header may be set to 
 zero  to indicate that the table does not  exist in the  EXE 
 file and it's size is zero. 
 
     "L" "X" = DW  Signature word. 
         The signature word is used by the loader to identify 
         the EXE file as  a valid  32-bit  Linear  Executable 
         Module  Format.  "L" is low order byte. "X"  is high 
         order byte. 
 
     B-ORD = DB  Byte Ordering. 
         This byte specifies the byte ordering for the linear 
         EXE format.  The values are: 
 
             00H - Little Endian Byte Ordering. 
             01H - Big Endian Byte Ordering. 
 
     W-ORD = DB  Word Ordering. 
         This byte specifies the Word ordering for the linear 
         EXE format.  The values are: 
 
             00H - Little Endian Word Ordering. 
             01H - Big Endian Word Ordering. 
 
     Format Level = DD  Linear EXE Format Level. 
         The  Linear EXE Format Level is set  to  0  for  the 
         initial version  of  the 32-bit linear  EXE  format. 
         Each  incompatible  change to the  linear EXE format 
         must increment this value.  This  allows the  system 
         to recognized future EXE file versions  so  that  an 
         appropriate  error message  may  be displayed  if an 
         attempt is made to load them. 
 
     CPU Type = DW  Module CPU Type. 
         This  field specifies the type  of  CPU required  by 
         this module to run.  The values are: 
 
             01H  -  80286  or  upwardly  compatible  CPU  is 
             required to execute this module. 
             02H  -  80386  or  upwardly  compatible  CPU  is 
             required to execute this module. 
             03H  -  80486  or  upwardly  compatible  CPU  is 
             required to execute this module. 
 
     OS Type = DW  Module OS Type. 
         This field specifies the type  of  Operating  system 
         required to run  this module.  The currently defined 
         values are: 
 
             00H - Unknown (any "new-format" OS) 
             01H - OS/2 (default) 
             02H - Windows 
             03H - DOS 4.x 
             04H - Windows 386 
 
     MODULE VERSION = DD  Version of the linear EXE module. 
         This is useful for differentiating between revisions 
         of dynamic linked modules.  This  value is specified 
         at link time by the user. 
 
     MODULE FLAGS = DD  Flag bits for the module. 
         The module flag bits have the following definitions. 
 
             00000001h = Reserved for system use. 
             00000002h = Reserved for system use. 
             00000004h = Per-Process Library Initialization. 
                 The setting  of this  bit  requires the  EIP 
                 Object  #  and  EIP  fields  to  have  valid 
                 values.  If the EIP Object # and EIP  fields 
                 are  valid  and this  bit is  NOT  set, then 
                 Global Library  Initialization  is  assumed. 
                 Setting this bit for an EXE file is invalid. 
 
             00000008h = Reserved for system use. 
             00000010h = Internal fixups for the  module have 
             been applied. 
                 The  setting   of  this  bit  in  a   Linear 
                 Executable Module indicates that each object 
                 of  the module  has a preferred load address 
                 specified  in  the Object  Table  Reloc Base 
                 Addr.  If the module's  objects  can  not be 
                 loaded at  these  preferred  addresses, then 
                 the   relocation  records  that  have   been 
                 retained in the file data will be applied. 
 
             00000020h = External fixups for  the module have 
             been applied. 
             00000040h = Reserved for system use. 
             00000080h = Reserved for system use. 
             00000100h = Incompatible with PM windowing. 
             00000200h = Compatible with PM windowing. 
             00000300h = Uses PM windowing API. 
             00000400h = Reserved for system use. 
             00000800h = Reserved for system use. 
             00001000h = Reserved for system use. 
             00002000h = Module is not loadable. 
                 When  the 'Module is  not loadable' flag  is 
                 set, it indicates that  either  errors  were 
                 detected at link  time or that the module is 
                 being  incrementally  linked  and  therefore 
                 can't be loaded. 
 
             00004000h = Reserved for system use. 
             00038000h = Module type mask. 
             00000000h = Program module. 
                 A module  can not  contain  dynamic links to 
                 other modules that have the 'program module' 
                 type. 
 
             00008000h = Library module. 
             00018000h = Protected Memory Library module. 
             00020000h = Physical Device Driver module. 
             00028000h = Virtual Device Driver module. 
             40000000h = Per-process Library Termination. 
                 The  setting of this bit  requires  the  EIP 
                 Object  #  and  EIP  fields  to  have  valid 
                 values.  If the EIP Object  # and EIP fields 
                 are  valid  and  this bit  is NOT  set, then 
                 Global  Library   Termination   is  assumed. 
                 Setting this bit for an EXE file is invalid. 
 
     MODULE # PAGES = DD  Number of pages in module. 
 
         This field specifies the number of  pages physically 
         contained in  this module.  In  other  words,  pages 
         containing  either enumerated or  iterated data,  or 
         zero-fill pages  that have relocations,  not invalid 
         or zero-fill  pages implied by  the  Virtual Size in 
         the Object  Table being  larger  than  the number of 
         pages actually in  the linear EXE file.  These pages 
         are  contained in the  'preload pages', 'demand load 
         pages'  and  'iterated  data pages' sections of  the 
         linear EXE module.  This  is  used  to determine the 
         size  of the page information tables  in  the linear 
         EXE module. 
 
     EIP OBJECT #  = DD The Object number to which  the Entry 
     Address is relative. 
         This specifies the object to which the Entry Address 
         is  relative.  This must be a  nonzero  value  for a 
         program module to be correctly loaded.  A zero value 
         for a library module indicates that no library entry 
         routine exists.  If  this  value  is zero, then both 
         the  Per-process Library Initialization bit and  the 
         Per-process Library Termination bit must be clear in 
         the module flags,  or  else the loader will fail  to 
         load   the  module.  Further,  if  the   Per-process 
         Library Termination  bit is set, then the  object to 
         which  this field  refers  must  be a 32-bit  object 
         (i.e., the Big/Default bit must be set in the object 
         flags; see below). 
 
     EIP = DD  Entry Address of module. 
         The  Entry  Address  is  the  starting  address  for 
         program modules and  the  library initialization and 
         Library termination address for library modules. 
 
     ESP OBJECT # = DD The Object number to  which the ESP is 
     relative. 
         This  specifies the object to which the starting ESP 
         is relative.  This  must be  a  nonzero  value for a 
         program  module to be correctly  loaded.  This field 
         is ignored for a library module. 
 
     ESP = DD  Starting stack address of module. 
         The  ESP defines the starting stack  pointer address 
         for program modules.  A zero  value  in  this  field 
         indicates   that   the  stack  pointer   is  to   be 
         initialized  to the  highest  address/offset in  the 
         object.  This field is ignored for a library module. 
 
     PAGE SIZE = DD  The size of one page for this system. 
         This  field  specifies  the  page size  used  by the 
         linear EXE  format and the  system.  For the initial 
         version of this linear  EXE format the page  size is 
         4Kbytes.  (The 4K page size  is specified by a value 
         of 4096 in this field.) 
 
     PAGE OFFSET  SHIFT = DD  The shift left  bits  for  page 
     offsets. 
         This  field  gives the number  of bit  positions  to 
         shift left when interpreting  the  Object Page Table 
         entries' page  offset  field.  This  determines  the 
         alignment  of the page information in the file.  For 
         example, a value of  4 in this field would align all 
         pages in the  Data Pages and Iterated Pages sections 
         on 16  byte  (paragraph)  boundaries.  A Page Offset 
         Shift of 9 would align all pages on a 512 byte (disk 
         sector) basis.  The default  value for this field is 
         12 (decimal), which give a 4096 byte alignment.  All 
         other offsets are byte aligned. 
 
     FIXUP  SECTION  SIZE  =  DD  Total  size  of  the  fixup 
     information in bytes. 
         This includes the following 4 tables: 
 
             - Fixup Page Table 
             - Fixup Record Table 
             - Import Module name Table 
             - Import Procedure Name Table 
 
     FIXUP  SECTION  CHECKSUM   =   DD   Checksum  for  fixup 
     information. 
         This is a cryptographic checksum covering all of the 
         fixup  information.  The  checksum   for  the  fixup 
         information  is kept separate because the fixup data 
         is  not  always loaded into  main  memory  with  the 
         'loader  section'.  If  the  checksum feature is not 
         implemented, then the  linker will set  these fields 
         to zero. 
 
     LOADER  SECTION  SIZE  =  DD  Size  of  memory  resident 
     tables. 
         This  is  the  total  size  in bytes of  the  tables 
         required to be memory resident for the module, while 
         the module is in use.  This total size  includes all 
         tables from the Object  Table down to  and including 
         the Per-Page Checksum Table. 
 
     LOADER  SECTION  CHECKSUM  =  DD  Checksum   for  loader 
     section. 
         This is a cryptographic checksum covering all of the 
         loader section information.  If the checksum feature 
         is not implemented,  then the linker  will set these 
         fields to zero. 
 
     OBJECT TABLE OFF = DD  Object Table offset. 
         This offset  is  relative  to  the  beginning of the 
         linear EXE header. 
 
     # OBJECTS IN MODULE = DD  Object Table Count. 
         This defines the number of entries in Object Table. 
 
     OBJECT PAGE TABLE OFFSET = DD  Object Page Table offset 
         This offset is  relative  to  the beginning  of  the 
         linear EXE header. 
 
     OBJECT  ITER  PAGES  OFF  =  DD  Object  Iterated  Pages 
     offset. 
         This offset is relative to the beginning of  the EXE 
         file. 
 
     RESOURCE TABLE OFF = DD  Resource Table offset. 
         This offset is relative  to  the  beginning  of  the 
         linear EXE header. 
 
     # RESOURCE  TABLE  ENTRIES  = DD  Number  of entries  in 
     Resource Table. 
 
     RESIDENT NAME TBL OFF = DD  Resident Name Table offset. 
         This offset is  relative  to  the  beginning  of the 
         linear EXE header. 
 
     ENTRY TBL OFF = DD  Entry Table offset. 
         This  offset  is  relative  to the beginning of  the 
         linear EXE header. 
 
     MODULE DIRECTIVES  OFF  =  DD  Module  Format Directives 
     Table offset. 
         This  offset  is  relative  to  the beginning of the 
         linear EXE header. 
 
     #  MODULE  DIRECTIVES  =  DD  Number  of  Module  Format 
     Directives in the Table. 
         This field specifies the number  of  entries in  the 
         Module Format Directives Table. 
 
     FIXUP PAGE TABLE OFF = DD  Fixup Page Table offset. 
         This  offset  is  relative to the  beginning of  the 
         linear EXE header. 
 
     FIXUP RECORD TABLE OFF = DD  Fixup Record Table Offset 
         This  offset is relative to  the  beginning  of  the 
         linear EXE header. 
 
     IMPORT  MODULE  TBL  OFF = DD  Import  Module Name Table 
     offset. 
         This  offset is relative  to  the  beginning of  the 
         linear EXE header. 
 
     # IMPORT MOD ENTRIES = DD  The  number of entries in the 
     Import Module Name Table. 
 
     IMPORT PROC TBL OFF  =  DD  Import Procedure  Name Table 
     offset. 
         This offset  is relative  to  the  beginning of  the 
         linear EXE header. 
 
     PER-PAGE CHECKSUM  OFF  =  DD  Per-Page  Checksum  Table 
     offset. 
         This  offset is  relative  to  the beginning of  the 
         linear EXE header. 
 
     DATA PAGES OFFSET = DD   Data Pages Offset. 
         This offset is  relative to the beginning of the EXE 
         file. 
 
     # PRELOAD PAGES = DD  Number  of  Preload pages for this 
     module. Note that OS/2 2.0 does not respect the preload 
     of pages as specified in the executable file for performance 
     reasons. 
 
     NON-RES NAME  TBL  OFF  =  DD  Non-Resident  Name  Table 
     offset. 
         This offset is relative to the beginning of  the EXE 
         file. 
 
     NON-RES  NAME  TBL  LEN = DD  Number  of  bytes  in  the 
     Non-resident name table. 
 
     NON-RES  NAME TBL CKSM  =  DD  Non-Resident  Name  Table 
     Checksum. 
         This is a cryptographic checksum of the Non-Resident 
         Name Table. 
 
     AUTO  DS OBJECT  #  =  DD  The Auto Data  Segment Object 
     number. 
         This is the object number for  the Auto Data Segment 
         used by 16-bit modules.  This field is supported for 
         16-bit compatibility only and is not used by  32-bit 
         modules. 
 
     DEBUG INFO OFF = DD  Debug Information offset. 
         This offset  is relative  to  the  beginning  of the 
         linear EXE header. 
 
     DEBUG INFO LEN = DD  Debug Information length. 
         The length of the debug information in bytes. 
 
      #  INSTANCE  PRELOAD  = DD Instance  pages  in  preload 
     section. 
         The  number  of instance  data pages  found  in  the 
         preload section. 
 
      #  INSTANCE  DEMAND  =  DD  Instance  pages  in  demand 
     section. 
         The  number  of instance  data pages  found  in  the 
         demand section. 
 
      HEAPSIZE = DD Heap size added to the Auto DS Object. 
         The heap size is the  number  of  bytes added to the 
         Auto  Data  Segment  by the loader.  This  field  is 
         supported for  16-bit compatibility only and is  not 
         used by 32-bit modules. 
 
 
 
 
 
     Program (EXE) startup registers and Library entry registers 
 
 
     Program startup registers are defined as follows. 
 
         EIP = Starting program entry address. 
 
         ESP = Top of stack address. 
 
         CS = Code selector for base of linear address space. 
 
         DS =  ES  = SS = Data  selector  for  base of linear 
         address space. 
 
         FS =  Data selector  of  base of Thread  Information 
         Block (TIB). 
 
         GS = 0. 
 
         EAX = EBX = 0. 
 
         ECX = EDX = 0. 
 
         ESI = EDI = 0. 
 
         EBP = 0. 
 
         [ESP+0] =  Return  address to  routine  which  calls 
         DosExit(1,EAX). 
 
         [ESP+4] = Module handle for program module. 
 
         [ESP+8] = Reserved. 
 
         [ESP+12] = Environment data object address. 
 
         [ESP+16]   =   Command  line   linear   address   in 
         environment data object. 
 
 
     Library initialization registers are defined as follows. 
 
         EIP = Library entry address. 
 
         ESP = User program stack. 
 
         CS = Code selector for base of linear address space. 
 
         DS  = ES = SS = Data  selector  for  base  of linear 
         address space. 
 
         Note that a  32-bit Protected Memory Library  module 
         will be  given  a  GDT  selector in  the  DS  and ES 
         registers (PROTDS)  that  addresses the  full linear 
         address  space  available  to  a  application.  This 
         selector  should  be  saved  by  the  initialization 
         routine.  Non-Protected  Memory Library modules will 
         receive a selector (FLATDS) that  addresses the same 
         amount of linear  address  space as an application's 
         .EXE can. 
 
         FS  = Data selector  of base  of  Thread Information 
         Block (TIB). 
 
         GS = 0. 
 
         EAX = EBX = 0. 
 
         ECX = EDX = 0. 
 
         ESI = EDI = 0. 
 
         EBP = 0. 
 
         [ESP+0] = Return address to system, (EAX)  =  return 
         code. 
 
         [ESP+4] = Module handle for library module. 
 
         [ESP+8] = 0 (Initialization) 
 
     Note that a  32-bit  library may specify  that its entry 
     address is  in  a 16-bit code object.  In this case, the 
     entry registers are the same  as for  entry to a library 
     using the Segmented  EXE format.  These  are  documented 
     elsewhere.  This  means  that  a  16-bit  library may be 
     relinked to take advantage of the benefits of the Linear 
     EXE format (notably, efficient paging). 
 
 
     Library termination registers are defined as follows. 
 
         EIP = Library entry address. 
 
         ESP = User program stack. 
 
         CS = Code selector for base of linear address space. 
 
         DS  =  ES  = SS  = Data  selector for base of linear 
         address space. 
 
         FS  =  Data  selector of base of  Thread Information 
         Block (TIB). 
 
         GS = 0. 
 
         EAX = EBX = 0. 
 
         ECX = EDX = 0. 
 
         ESI = EDI = 0. 
 
         EBP = 0. 
 
         [ESP+0] = Return address to system. 
 
         [ESP+4] = Module handle for library module. 
 
         [ESP+8] = 1 (Termination) 
 
     Note  that  Library  termination  is  not  allowed   for 
     libraries with 16-bit entries. 
 
 
 
 
 
     Object Table 
 
 
 The number of entries in the Object Table  is given by the # 
 Objects in Module  field  in the linear EXE header.  Entries 
 in the Object Table are numbered starting from one. 
 
 Each Object Table entry has the following format: 
 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       00h |     VIRTUAL SIZE      |    RELOC BASE ADDR    | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       08h |     OBJECT FLAGS      |    PAGE TABLE INDEX   | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       10h |  # PAGE TABLE ENTRIES |       RESERVED        | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
 
     VIRTUAL SIZE = DD  Virtual memory size. 
         This  is  the  size  of  the  object  that  will  be 
         allocated  when the object is loaded.  The  object's 
         virtual  size (rounded  up to  the page  size value) 
         must be  greater than or equal to the total  size of 
         the  pages  in the  EXE  file  for the object.  This 
         memory size must also be large enough to contain all 
         of the iterated data and uninitialized  data in  the 
         EXE file. 
 
     RELOC BASE ADDR = DD Relocation Base Address. 
         The relocation base  address the object is currently 
         relocated to.  If the internal relocation fixups for 
         the  module have been  removed, this is  the address 
         the object will be allocated at by the loader. 
 
     OBJECT FLAGS = DW  Flag bits for the object. 
         The object flag bits have the following definitions. 
 
             0001h = Readable Object. 
             0002h = Writable Object. 
             0004h = Executable Object. 
                 The readable,  writable and executable flags 
                 provide    support    for    all    possible 
                 protections.  In systems where  all of these 
                 protections are not  supported,  the  loader 
                 will   be   responsible   for   making   the 
                 appropriate protection match for the system. 
 
             0008h = Resource Object. 
             0010h = Discardable Object. 
             0020h = Object is Shared. 
             0040h = Object has Preload Pages. 
             0080h = Object has Invalid Pages. 
             0100h = Object has Zero Filled Pages. 
             0200h = Object is Resident (valid for VDDs, PDDs 
             only). 
             0300h = Object is Resident  &  Contiguous (VDDs, 
             PDDs only). 
             0400h  =  Object is  Resident  & 'long-lockable' 
             (VDDs, PDDs only). 
             0800h = Reserved for system use. 
             1000h = 16:16 Alias Required (80x86 Specific). 
             2000h   =   Big/Default   Bit   Setting   (80x86 
             Specific). 
                 The 'big/default'  bit , for data  segments, 
                 controls the setting of the Big  bit  in the 
                 segment descriptor.  (The Big bit, or B-bit, 
                 determines whether ESP or SP is used  as the 
                 stack pointer.)  For code segments, this bit 
                 controls the setting of the  Default  bit in 
                 the segment descriptor.  (The  Default  bit, 
                 or  D-bit, determines  whether  the  default 
                 word  size  is 32-bits or 16-bits.  It  also 
                 affects   the    interpretation    of    the 
                 instruction stream.) 
 
             4000h =  Object is  conforming  for  code (80x86 
             Specific). 
             8000h  =  Object  I/O  privilege   level  (80x86 
             Specific). 
                 Only used for 16:16 Alias Objects. 
 
     PAGE TABLE INDEX = DD  Object Page Table Index. 
         This specifies the number of  the first  object page 
         table  entry for this object.  The object page table 
         specifies where in the EXE file a page  can be found 
         for   a   given   object   and   specifies  per-page 
         attributes. 
 
         The object table entries are ordered by logical page 
         in the  object  table.  In  other  words  the object 
         table entries  are sorted based  on  the object page 
         table index value. 
 
     #  PAGE TABLE ENTRIES  =  DD  #  of  object  page  table 
     entries for this object. 
         Any logical pages at the  end  of an  object that do 
         not  have  an   entry   in  the  object  page  table 
         associated  with them are handled as zero  filled or 
         invalid pages by the loader. 
 
         When the last  logical pages  of an  object  are not 
         specified with an object page table entry,  they are 
         treated as either zero filled pages or invalid pages 
         based on the last entry in the object page table for 
         that object.  If  the last entry was  neither a zero 
         filled  or invalid  page, then the additional  pages 
         are treated as zero filled pages. 
 
     RESERVED = DD  Reserved for future use.  Must  be set to 
     zero. 
 
 
 
     Object Page Table 
 
 
 The  Object  page table provides information about a logical 
 page in  an object.  A  logical  page  may be  an enumerated 
 page, a pseudo page or an iterated  page.  The  structure of 
 the  object page table in conjunction with the  structure of 
 the  object table allows for efficient access of a page when 
 a page fault occurs, while  still allowing the physical page 
 data to be located  in the preload page, demand load page or 
 iterated data  page sections in the linear  EXE  module. The 
 logical page entries  in the Object Page Table  are numbered 
 starting from one.  The Object Page Table is parallel to the 
 Fixup  Page Table  as  they are both indexed by the  logical 
 page number. 
 
 Each Object Page Table entry has the following format: 
 
          63                     32 31       16 15         0 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
       00h |    PAGE DATA OFFSET   | DATA SIZE |   FLAGS   | 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
 
     PAGE DATA OFFSET = DD  Offset  to  the page  data in the 
     EXE file. 
         This field, when bit shifted left by the PAGE OFFSET 
         SHIFT from the  module header, specifies  the offset 
         from  the beginning of  the Preload Page section  of 
         the  physical  page  data  in   the  EXE  file  that 
         corresponds to this logical  page  entry.  The  page 
         data  may  reside in the  Preload Pages, Demand Load 
         Pages or the Iterated Data Pages sections. 
 
         If  the  FLAGS  field  specifies  that  this  is   a 
         zero-Filled page  then the  PAGE DATA  OFFSET  field 
         will contain a 0. 
 
         If the logical page is specified as an iterated data 
         page,  as  indicated  by the FLAGS field, then  this 
         field specifies the  offset into the  Iterated  Data 
         Pages section. 
 
         The logical page number  (Object Page  Table index), 
         is  used  to index  the Fixup Page Table to find any 
         fixups associated with the logical page. 
 
 
     DATA SIZE = DW  Number of bytes of data for this page. 
         This field specifies the actual number of bytes that 
         represent the page in  the  file.  If  the PAGE SIZE 
         field  from the  module header is greater  than  the 
         value of this  field and the FLAGS field indicates a 
         Legal Physical  Page,  the remaining bytes are to be 
         filled with zeros.  If  the FLAGS field indicates an 
         Iterated  Data Page,  the iterated data records will 
         completely fill out the remainder. 
 
 
     FLAGS =  DW  Attributes  specifying  characteristics  of 
     this logical page. 
         The bit definitions for this word field follow, 
 
             00h = Legal Physical Page  in the module (Offset 
             from Preload Page Section). 
             01h  = Iterated Data Page (Offset from  Iterated 
             Data Pages Section). 
             02h = Invalid Page (zero). 
             03h = Zero Filled Page (zero). 
             04h = Range of Pages. 
 
 
 
 
     Resource Table 
 
 
 The resource table is  an array of  resource  table entries. 
 Each resource  table entry  contains  a type ID and name ID. 
 These entries  are used to locate resource objects contained 
 in the Object table.  The number  of entries in the resource 
 table is defined by the  Resource Table Count located in the 
 linear EXE  header.  More than one resource may be contained 
 within  a  single  object.  Resource table entries are in  a 
 sorted  order,  (ascending,  by Resource Name ID  within the 
 Resource  Type  ID).  This  allows  the  DosGetResource  API 
 function to use a binary search when looking  up  a resource 
 in  a 32-bit module instead of the linear  search being used 
 in the current 16-bit module. 
 
 Each resource entry has the following format: 
 
           +-----+-----+-----+-----+ 
       00h |  TYPE ID  |  NAME ID  | 
           +-----+-----+-----+-----+ 
       04h |     RESOURCE SIZE     | 
           +-----+-----+-----+-----+-----+-----+ 
       08h |   OBJECT  |        OFFSET         | 
           +-----+-----+-----+-----+-----+-----+ 
 
 
     TYPE ID = DW  Resource type ID. 
         The type of resources are: 
 
             BTMP = Bitmap 
             EMSG = Error message string 
             FONT = Fonts 
 
     NAME ID = DW  An ID used as a name for the resource when 
     referred to. 
 
     RESOURCE SIZE =  DD  The  number of  bytes the  resource 
     consists of. 
 
     OBJECT = DW  The number of the object which contains the 
     resource. 
 
     OFFSET  = DD  The  offset  within the  specified  object 
     where the resource begins. 
 
 
 
 
 
     Resident or Non-resident Name Table Entry 
 
 
 The  resident and  non-resident name tables define the ASCII 
 names  and  ordinal  numbers  for  exported  entries  in the 
 module.  In  addition the first  entry in the resident  name 
 table contains  the  module name. These tables  are  used to 
 translate a procedure name  string into an ordinal number by 
 searching for a matching name string.  The ordinal number is 
 used  to  locate the  entry  point information in the  entry 
 table. 
 
 The resident name  table is kept  resident  in system memory 
 while the  module is loaded.  It is intended to contain  the 
 exported  entry point names  that  are frequently dynamicaly 
 linked to  by  name.  Non-resident  names  are  not  kept in 
 memory and are read from the  EXE file when a  dynamic  link 
 reference  is made.  Exported  entry  point  names  that are 
 infrequently dynamicaly linked to by  name  or are  commonly 
 referenced  by  ordinal  number  should  be  placed  in  the 
 non-resident name  table.  The trade off made for references 
 by name is performance vs memory usage. 
 
 Import  references  by  name  require  these  tables  to  be 
 searched  to  obtain the entry point ordinal number.  Import 
 references  by  ordinal  number  provide the fastest  lookup 
 since the search of these tables is not required. 
 
 The strings are CASE SENSITIVE and are NOT NULL TERMINATED. 
 
 Each name table entry has the following format: 
 
           +-----+-----+-----+-----+     +-----+-----+-----+ 
       00h | LEN |    ASCII STRING  . . .      | ORDINAL # | 
           +-----+-----+-----+-----+     +-----+-----+-----+ 
 
 
     LEN = DB  String Length. 
         This  defines the length  of the string in bytes.  A 
         zero length indicates there  are no more  entries in 
         table.  The length of  each  ascii  name  string  is 
         limited to 127 characters. 
 
         The high bit in  the LEN field (bit 7) is defined as 
         an Overload bit.  This bit signifies that additional 
         information is contained in  the  linear  EXE module 
         and will be  used in the  future  for parameter type 
         checking. 
 
     ASCII STRING = DB  ASCII String. 
         This is a variable length string  with  it's  length 
         defined  in  bytes by the LEN field.  The string  is 
         case case sensitive and is not null terminated. 
 
     ORDINAL # = DW  Ordinal number. 
         The ordinal number  in  an  ordered  index  into the 
         entry table for this entry point. 
 
 
 
 
 
     Entry Table 
 
 
 The entry table contains object  and offset information that 
 is used to resolve fixup  references  to  the  entry  points 
 within this module.  Not all entry points in the entry table 
 will be exported, some entry points will only be used within 
 the module.  An  ordinal number is  used to  index  into the 
 entry table.  The entry table entries  are numbered starting 
 from one. 
 
 The  list  of  entries  are compressed into 'bundles', where 
 possible.  The entries within  each bundle are all the  same 
 size.  A bundle starts with  a  count field  which indicates 
 the number of entries in the bundle.  The  count is followed 
 by a  type field  which identifies the  bundle format.  This 
 provides  both  a  means  for  saving  space as  well  as  a 
 mechanism for extending the bundle types. 
 
 The type field  allows  the  definition of 256 bundle types. 
 The following bundle types will initially be defined: 
 
     Unused Entry. 
     16-bit Entry. 
     286 Call Gate Entry. 
     32-bit Entry. 
     Forwarder Entry. 
 
 The bundled entry table has the following format: 
 
           +-----+-----+-----+-----+-----+ 
       00h | CNT |TYPE | BUNDLE INFO . . . 
           +-----+-----+-----+-----+-----+ 
 
 
     CNT = DB  Number of entries. 
         This is the number of entries in this bundle. 
 
         A  zero value for  the number of entries  identifies 
         the  end of the entry  table.  There  is no  further 
         bundle  information when  the number  of entries  is 
         zero.  In other words the entry  table is terminated 
         by a single zero byte. 
 
     TYPE = DB  Bundle type. 
         This  defines the  bundle type  which determines the 
         contents of the BUNDLE INFO. 
 
             The follow types are defined: 
 
                 00h = Unused Entry. 
                 01h = 16-bit Entry. 
                 02h = 286 Call Gate Entry. 
                 03h = 32-bit Entry. 
                 04h = Forwarder Entry. 
                 80h = Parameter Typing Information Present. 
                     This   bit  signifies   that  additional 
                     information  is contained in the  linear 
                     EXE module  and  will  be  used  in  the 
                     future for parameter type checking. 
 
 
     The following is the format for each bundle type: 
 
               +-----+-----+ 
           00h | CNT |TYPE | 
               +-----+-----+ 
 
         CNT = DB  Number of entries. 
             This is the number of unused entries to skip. 
 
         TYPE = DB  0 (Unused Entry) 
 
               +-----+-----+-----+-----+ 
           00h | CNT |TYPE |   OBJECT  | 
               +-----+-----+-----+-----+ 
           04h |FLAGS|  OFFSET   | 
               +-----+-----+-----+ 
           07h | ... |   . . .   | 
               +     +     +     + 
 
 
         CNT = DB  Number of entries. 
             This is the  number of 16-bit  entries  in  this 
             bundle.  The flags and offset value are repeated 
             this number of times. 
 
         TYPE = DB  1 (16-bit Entry) 
 
             OBJECT = DW  Object number. 
                 This is the object number for the entries in 
                 this bundle. 
 
             FLAGS = DB  Entry flags. 
                 These  are the  flags for this entry  point. 
                 They have the following definition. 
 
                     01h = Exported entry flag. 
                     F8h = Parameter word count mask. 
 
             OFFSET = DW  Offset in object. 
                 This is the  offset  in the  object for  the 
                 entry point defined at this ordinal number. 
 
 
               +-----+-----+-----+-----+ 
           00h | CNT |TYPE |   OBJECT  | 
               +-----+-----+-----+-----+-----+ 
           04h |FLAGS|  OFFSET   | CALLGATE  | 
               +-----+-----+-----+-----+-----+ 
           09h | ... |   . . .   |   . . .   | 
               +     +     +     +     +     + 
 
 
         CNT = DB  Number of entries. 
             This is  the number of 286  call gate entries in 
             this  bundle.  The  flags,  callgate, and offset 
             value are repeated this number of times. 
 
         TYPE = DB  2 (286 Call Gate Entry) 
             The 286 Call Gate Entry  Point type is needed by 
             the loader only  if ring  2 segments  are to  be 
             supported.  286  Call  Gate  entries  contain  2 
             extra bytes  which  are  used by  the  loader to 
             store an LDT callgate selector value. 
 
         OBJECT = DW  Object number. 
             This is the  object  number  for the  entries in 
             this bundle. 
 
         FLAGS = DB  Entry flags. 
             These are the flags  for this entry point.  They 
             have the following definition. 
 
                 01h = Exported entry flag. 
                 F8h = Parameter word count mask. 
 
         OFFSET = DW  Offset in object. 
             This is the offset in the object  for  the entry 
             point defined at this ordinal number. 
 
         CALLGATE = DW  Callgate selector. 
             The callgate  selector is a  reserved field used 
             by the  loader  to store a  call  gate  selector 
             value for references  to  ring  2  entry points. 
             When a  ring 3 reference to a ring 2 entry point 
             is  made,  the  callgate  selector with  a  zero 
             offset is place in the relocation fixup address. 
             The  segment  number  and  offset  in segment is 
             placed in the LDT callgate. 
 
 
               +-----+-----+-----+-----+ 
           00h | CNT |TYPE |   OBJECT  | 
               +-----+-----+-----+-----+-----+ 
           04h |FLAGS|        OFFSET         | 
               +-----+-----+-----+-----+-----+ 
           09h | ... |         . . .         | 
               +     +     +     +     +     + 
 
         CNT = DB  Number of entries. 
             This is  the  number  of  32-bit entries in this 
             bundle.  The flags and offset value are repeated 
             this number of times. 
 
         TYPE = DB  3 (32-bit Entry) 
             The 32-bit Entry type will  only be  defined  by 
             the linker when the offset in the object can not 
             be specified by a 16-bit offset. 
 
         OBJECT = DW  Object number. 
             This  is  the object  number for the  entries in 
             this bundle. 
 
         FLAGS = DB  Entry flags. 
             These are the  flags for this entry point.  They 
             have the following definition. 
 
                 01h = Exported entry flag. 
                 F8h = Parameter dword count mask. 
 
         OFFSET = DD  Offset in object. 
             This is  the  offset in the object for the entry 
             point defined at this ordinal number. 
 
           +-----+-----+-----+-----+ 
       00h | CNT |TYPE | RESERVED  | 
           +-----+-----+-----+-----+-----+-----+-----+ 
       04h |FLAGS| MOD ORD#  | OFFSET / ORDNUM       | 
           +-----+-----+-----+-----+-----+-----+-----+ 
       09h | ... |    ...    |          ...          | 
           +     +     +     +     +     +     +     + 
 
     CNT = DB  Number of entries. 
         This  is  the number  of forwarder  entries in  this 
         bundle.  The  FLAGS,  MOD  ORD#,  and  OFFSET/ORDNUM 
         values are repeated this number of times. 
 
     TYPE = DB  4 (Forwarder Entry) 
 
     RESERVED = DW 0 
         This field is reserved for future use. 
 
     FLAGS = DB  Forwarder flags. 
         These  are the flags  for  this  entry  point.  They 
         have the following definition. 
 
             01h = Import by ordinal. 
             F7h = Reserved for future use; should be zero. 
 
     MOD ORD# = DW Module Ordinal Number 
         This  is the index into the Import Module Name Table 
         for this forwarder. 
 
     OFFSET  /  ORDNUM = DD Procedure  Name Offset  or Import 
     Ordinal Number 
         If the FLAGS field indicates import by ordinal, then 
         this field  is  the  ordinal number  into  the Entry 
         Table of the target module, otherwise this  field is 
         the  offset  into the Procedure Names Table  of  the 
         target module. 
 
 A Forwarder entry (type  = 4) is  an entry point whose value 
 is an imported  reference.  When  a load  time  fixup occurs 
 whose target is a forwarder, the  loader obtains the address 
 imported by the forwarder and  uses that imported address to 
 resolve the fixup. 
 
 A forwarder  may refer  to an entry point  in another module 
 which  is itself a  forwarder, so there  can be a  chain  of 
 forwarders.  The  loader  will traverse the chain  until  it 
 finds a non-forwarded entry point which terminates the chain 
 ,  and  use  this to  resolve  the original fixup.  Circular 
 chains are detected by the loader  and result in a load time 
 error.  A  maximum of 1024 forwarders is allowed in a chain; 
 more than this results in a load time error. 
 
 Forwarders  are useful for merging and recombining API calls 
 into  different  sets   of   libraries,   while  maintaining 
 compatibility with applications.  For example, if one wanted 
 to  combine MONCALLS,  MOUCALLS,  and VIOCALLS into a single 
 libraries, one  could  provide entry  points  for  the three 
 libraries  that   are  forwarders  pointing  to  the  common 
 implementation. 
 
 
 
     Module Format Directives Table 
 
 
 The Module Format Directives Table is an optional table that 
 allows additional options to  be specified.  It also  allows 
 for  the extension of the  linear  EXE  format  by  allowing 
 additional tables  of  information to be added to the linear 
 EXE  module  without affecting the format  of the linear EXE 
 header.  Likewise,  module format directives provide a place 
 in   the   linear  EXE  module  for  'temporary  tables'  of 
 information,  such as  incremental linking  information  and 
 statistic information  gathered  on the module.  When  there 
 are no module format directives for a linear EXE module, the 
 fields  in  the linear EXE  header  referencing  the  module 
 format directives table are zero. 
 
 Each Module  Format Directive Table entry  has the following 
 format: 
 
           +-----+-----+-----+-----+-----+-----+----+----+ 
       00h | DIRECT #  | DATA LEN  |     DATA OFFSET     | 
           +-----+-----+-----+-----+-----+-----+----+----+ 
 
     DIRECT # = DW  Directive number. 
         The directive number specifies the type of directive 
         defined.  This  can be used to  determine the format 
         of  the  information  in  the  directive  data.  The 
         following directive numbers have been defined: 
 
             8000h = Resident Flag Mask. 
                 Directive numbers with this bit set indicate 
                 that the directive data is in  the  resident 
                 area and will  be kept  resident  in  memory 
                 when the module is loaded. 
 
             8001h = Verify Record Directive. (Verify  record 
             is a resident table.) 
             0002h = Language Information Directive. (This is 
             a non-resident table.) 
             0003h = Co-Processor Required Support Table. 
             0004h = Thread State Initialization Directive. 
 
         Additional directives can be  added as needed in the 
         future, as long as  they  do  not overlap previously 
         defined directive numbers. 
 
     DATA LEN = DW  Directive data length. 
         This specifies the length in  byte of  the directive 
         data for this directive number. 
 
     DIRECTIVE OFFSET = DD  Directive data offset. 
         This  is the offset to  the directive data for  this 
         directive number.  It  is  relative to beginning  of 
         linear EXE header for a resident table, and relative 
         to  the  beginning of the EXE  file for non-resident 
         tables. 
 
 
 
 
 
     Verify Record Directive Table 
 
 
 The Verify Record Directive Table  is an optional table.  It 
 maintains a record  of  the pages in  the EXE file that have 
 been  fixed up  and written back to the  original linear EXE 
 module, along with the  module  dependencies used to perform 
 these fixups.  This table  provides  an  efficient means for 
 verifying the  virtual  addresses  required for the fixed up 
 pages when the module is loaded. 
 
 Each Verify Record entry has the following format: 
 
           +-----+-----+ 
       00h |# OF ENTRY | 
           +-----+-----+-----+-----+-----+-----+ 
       02h | MOD ORD # |  VERSION  | MOD # OBJ | 
           +-----+-----+-----+-----+-----+-----+ 
       08h | OBJECT #  | BASE ADDR |  VIRTUAL  | 
           +-----+-----+-----+-----+-----+-----+ 
       0Eh |   . . .   |   . . .   |   . . .   | 
           +     +     +     +     +     +     + 
 
     # OF ENTRY = DW  Number of module dependencies. 
         This field specifies how many  entries there  are in 
         the verify record directive table.  This is equal to 
         the number of modules referenced by this module. 
 
     MOD  ORD # = DW  Ordinal index  into  the  Import Module 
     Name Table. 
         This value is an ordered  index  in  to  the  Import 
         Module Name Table for the referenced module. 
 
     VERSION = DW  Module Version. 
 
         This  is the version of  the  referenced module that 
         the fixups  were originally performed.  This is used 
         to insure the same version  of the referenced module 
         is  loaded  that  was  fixed up  in this module  and 
         therefore   the   fixups  are  still  correct.  This 
         requires  the  version number  in  a  module  to  be 
         incremented anytime the entry point offsets change. 
 
     MOD # OBJ = DW  Module # of Object Entries. 
         This field is used to  identify the number of object 
         verify  entries  that   follow  for  the  referenced 
         module. 
 
     OBJECT # = DW  Object # in Module. 
         This  field  specifies  the  object  number  in  the 
         referenced module that is being verified. 
 
     BASE ADDR = DW  Object load base address. 
         This is  the  address that the object was  loaded at 
         when the fixups were performed. 
 
     VIRTUAL = DW  Object virtual address size. 
         This field specifies the  total  amount  of  virtual 
         memory required for this object. 
 
 
 
 
 
     Per-Page Checksum 
 
 
 The  Per-Page   Checksum   table   provides   space   for  a 
 cryptographic  checksum for each  physical  page  in the EXE 
 file. 
 
 The checksum table is arranged such that the first entry  in 
 the table corresponds to the first logical page of code/data 
 in the EXE file (usually a preload page) and the  last entry 
 corresponds to  the  last  logical  page  in  the  EXE  file 
 (usually a iterated data page). 
 
                     +-----+-----+-----+-----+ 
    Logical Page #1  |        CHECKSUM       | 
                     +-----+-----+-----+-----+ 
    Logical Page #2  |        CHECKSUM       | 
                     +-----+-----+-----+-----+ 
                               . . . 
 
                     +-----+-----+-----+-----+ 
    Logical Page #n  |        CHECKSUM       | 
                     +-----+-----+-----+-----+ 
 
 
     CHECKSUM = DD  Cryptographic checksum. 
 
 
 
 
 
     Fixup Page Table 
 
 
 The Fixup Page Table provides a simple  mapping of a logical 
 page number to an  offset  into  the Fixup Record  Table for 
 that page. 
 
 This table is parallel to the Object Page Table, except that 
 there is one  additional entry in this table to indicate the 
 end of the Fixup Record Table. 
 
 The format of each entry is: 
 
                   +-----+-----+-----+-----+ 
  Logical Page #1  |  OFFSET FOR PAGE #1   | 
                   +-----+-----+-----+-----+ 
  Logical Page #2  |  OFFSET FOR PAGE #2   | 
                   +-----+-----+-----+-----+ 
                             . . . 
                   +-----+-----+-----+-----+ 
  Logical Page #n  |  OFFSET FOR PAGE #n   | 
                   +-----+-----+-----+-----+ 
                   |OFF TO END OF FIXUP REC|   This is equal to: 
                   +-----+-----+-----+-----+   Offset for page #n + Size 
                                               of fixups for page #n 
 
 
     OFFSET FOR PAGE # = DD  Offset for fixup record for this 
     page. 
         This  field specifies the offset, from the beginning 
         of the fixup record table, to the first fixup record 
         for this page. 
 
     OFF TO  END  OF FIXUP REC = DD  Offset to the end of the 
     fixup records. 
         This field specifies  the offset  following the last 
         fixup record in the fixup record table.  This is the 
         last entry in the fixup page table. 
 
         The fixup records are kept in order by logical  page 
         in the fixup record table.  This  allows the end  of 
         each page's fixup records  is defined by  the offset 
         for  the  next logical  page's fixup  records.  This 
         last  entry provides  support of this mechanism  for 
         the last page in the fixup page table. 
 
 
 
 
 
     Fixup Record Table 
 
 
 The  Fixup  Record Table contains entries  for all fixups in 
 the linear EXE module.  The fixup records for a logical page 
 are  grouped together and kept  in  sorted order by  logical 
 page number.  The  fixups for  each page are  further sorted 
 such that all external fixups  and internal selector/pointer 
 fixups come before internal non-selector/non-pointer fixups. 
 This allows  the  loader  to  ignore internal fixups  if the 
 loader  is  able  to  load  all  objects  at  the  addresses 
 specified in the object table. 
 
 Each relocation record has the following format: 
 
           +-----+-----+-----+-----+ 
       00h | SRC |FLAGS|SRCOFF/CNT*| 
           +-----+-----+-----+-----+-----+-----+ 
   03h/04h |           TARGET DATA *           | 
           +-----+-----+-----+-----+-----+-----+ 
           | SRCOFF1 @ |   . . .   | SRCOFFn @ | 
           +-----+-----+----   ----+-----+-----+ 
 
         * These fields are variable size. 
         @ These fields are optional. 
 
 
     SRC = DB  Source type. 
         The source type specifies the  size  and type of the 
         fixup to  be  performed  on  the  fixup source.  The 
         source type is defined as follows: 
 
             0Fh = Source mask. 
             00h = Byte fixup (8-bits). 
             01h = (undefined). 
             02h = 16-bit Selector fixup (16-bits). 
             03h = 16:16 Pointer fixup (32-bits). 
             04h = (undefined). 
             05h = 16-bit Offset fixup (16-bits). 
             06h = 16:32 Pointer fixup (48-bits). 
             07h = 32-bit Offset fixup (32-bits). 
             08h   =   32-bit  Self-relative   offset   fixup 
             (32-bits). 
             10h = Fixup to Alias Flag. 
                 When the 'Fixup to Alias' Flag is  set,  the 
                 source fixup refers to  the 16:16  alias for 
                 the  object.  This is only  valid for source 
                 types  of 2, 3, and 6.  For  fixups such  as 
                 this, the linker and loader will be required 
                 to   perform   additional   checks  such  as 
                 ensuring that the  target  offset  for  this 
                 fixup is less than 64K. 
 
             20h = Source List Flag. 
 
                 When  the  'Source  List'  Flag is set,  the 
                 SRCOFF field  is compressed  to  a byte  and 
                 contains the number of source offsets, and a 
                 list  of source  offsets  follows the end of 
                 fixup  record (after  the  optional additive 
                 value). 
 
     FLAGS = DB  Target Flags. 
         The target flags specify how the target  information 
         is interpreted.  The  target flags  are  defined  as 
         follows: 
 
             03h = Fixup target type mask. 
             00h = Internal reference. 
             01h = Imported reference by ordinal. 
             02h = Imported reference by name. 
             03h = Internal reference via entry table. 
             04h = Additive Fixup Flag. 
                 When set, an additive value trails the fixup 
                 record (before the  optional  source  offset 
                 list). 
 
             08h = Reserved.  Must be zero. 
             10h = 32-bit Target Offset Flag. 
                 When  set, the  target  offset  is  32-bits, 
                 otherwise it is 16-bits. 
 
             20h = 32-bit Additive Fixup Flag. 
                 When set,  the  additive value  is  32-bits, 
                 otherwise it is 16-bits. 
 
             40h = 16-bit Object Number/Module Ordinal Flag. 
                 When  set,  the   object  number  or  module 
                 ordinal number  is 16-bits, otherwise  it is 
                 8-bits. 
 
             80h = 8-bit Ordinal Flag. 
                 When  set,  the  ordinal number  is  8-bits, 
                 otherwise it is 16-bits. 
 
     SRCOFF =  DW/CNT  = DB  Source  offset  or source offset 
     list count. 
         This field contains  either  an  offset  or  a count 
         depending on the  Source  List Flag.  If the  Source 
         List Flag is  set,  a list of source offsets follows 
         the additive field and this field contains the count 
         of  the  entries   in   the   source   offset  list. 
         Otherwise, this is the single source offset for  the 
         fixup.  Source offsets are relative to the beginning 
         of the page where the fixup is to be made. 
 
         Note that for fixups that  cross page  boundaries, a 
         separate  fixup  record is  specified for each page. 
         An offset is still used for the 2nd  page but it now 
         becomes a negative offset since the fixup originated 
         on  the  preceding page.  (For  example, if only the 
         last one byte of a 32-bit address is on the page  to 
         be fixed up, then the offset would  have  a value of 
         -3.) 
 
     TARGET DATA = Target data for fixup. 
         The  format of the  TARGET  DATA  is  dependent upon 
         target flags. 
 
     SRCOFF1 - SRCOFFn = DW[]  Source offset list. 
         This list is present if the  Source List Flag is set 
         in the Target Flags field.  The number of entries in 
         the  source offset list is defined in the SRCOFF/CNT 
         field.  The  source  offsets  are  relative  to  the 
         beginning of the  page where  the fixups are  to  be 
         made. 
 
               +-----+-----+-----+-----+ 
           00h | SRC |FLAGS|SRCOFF/CNT*| 
               +-----+-----+-----+-----+-----+-----+ 
       03h/04h |  OBJECT * |        TRGOFF * @     | 
               +-----+-----+-----+-----+-----+-----+ 
               | SRCOFF1 @ |   . . .   | SRCOFFn @ | 
               +-----+-----+----   ----+-----+-----+ 
 
             * These fields are variable size. 
             @ These fields are optional. 
 
 
         OBJECT = D[B|W]  Target object number. 
             This field is an index into the current module's 
             Object Table to  specify  the target Object.  It 
             is  a  Byte  value  when   the   '16-bit  Object 
             Number/Module Ordinal  Flag' bit  in  the target 
             flags field is clear and  a Word  value when the 
             bit is set. 
 
 
         TRGOFF = D[W|D]  Target offset. 
             This  field  is  an  offset  into  the specified 
             target  Object.  It  is  not  present  when  the 
             Source Type  specifies a  16-bit Selector fixup. 
             It  is  a  Word value when  the  '32-bit  Target 
             Offset Flag'  bit  in the target flags field  is 
             clear and a Dword value when the bit is set. 
 
               +-----+-----+-----+-----+ 
           00h | SRC |FLAGS|SRCOFF/CNT*| 
               +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+ 
       03h/04h | MOD ORD# *| PROCEDURE NAME OFFSET*|     ADDITIVE * @      | 
               +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+ 
               | SRCOFF1 @ |   . . .   | SRCOFFn @ | 
               +-----+-----+----   ----+-----+-----+ 
 
             * These fields are variable size. 
             @ These fields are optional. 
 
 
         MOD ORD # =  D[B|W]  Ordinal  index into the  Import 
         Module Name Table. 
             This value  is an ordered index in to the Import 
             Module Name Table  for the module containing the 
             procedure entry point.  It is a Byte value  when 
             the '16-bit  Object Number/Module  Ordinal' Flag 
             bit  in the target flags  field is  clear  and a 
             Word  value  when  the  bit  is set.  The loader 
             creates a table of pointers with each pointer in 
             the  table  corresponds to the  modules named in 
             the  Import  Module Name Table.  This  value  is 
             used  by  the loader  to  index into  this table 
             created by the  loader  to locate the referenced 
             module. 
 
         PROCEDURE NAME  OFFSET  =  D[W|D]  Offset  into  the 
         Import Procedure Name Table. 
             This   field   is  an  offset  into  the  Import 
             Procedure Name Table.  It  is a Word  value when 
             the  '32-bit  Target Offset  Flag'  bit  in  the 
             target flags field  is clear and  a Dword  value 
             when the bit is set. 
 
         ADDITIVE = D[W|D]  Additive fixup value. 
             This field exists in the fixup  record only when 
             the 'Additive  Fixup  Flag'  bit  in  the target 
             flags field is set.  When  the  'Additive  Fixup 
             Flag' is clear the fixup record does not contain 
             this  field  and is immediately followed by  the 
             next fixup record (or  by the source offset list 
             for this fixup record). 
 
             This value is added to the address  derived from 
             the  target entry point.  This field  is  a Word 
             value when the '32-bit Additive Flag' bit in the 
             target flags field is  clear  and a  Dword value 
             when the bit is set. 
 
               +-----+-----+-----+-----+ 
           00h | SRC |FLAGS|SRCOFF/CNT*| 
               +-----+-----+-----+-----+-----+-----+-----+-----+ 
       03h/04h | MOD ORD# *|IMPORT ORD*|     ADDITIVE * @      | 
               +-----+-----+-----+-----+-----+-----+-----+-----+ 
               | SRCOFF1 @ |   . . .   | SRCOFFn @ | 
               +-----+-----+----   ----+-----+-----+ 
 
             * These fields are variable size. 
             @ These fields are optional. 
 
 
         MOD ORD  # = D[B|W]  Ordinal index  into  the Import 
         Module Name Table. 
             This value is an ordered index  in to the Import 
             Module  Name Table for the module containing the 
             procedure  entry point.  It is a Byte value when 
             the '16-bit Object Number/Module  Ordinal'  Flag 
             bit in the target flags  field is  clear  and  a 
             Word  value  when  the  bit  is set.  The loader 
             creates a table of pointers with each pointer in 
             the table  corresponds  to the  modules named in 
             the  Import Module  Name Table.  This  value  is 
             used by the loader  to  index  into  this  table 
             created  by the loader to locate the  referenced 
             module. 
 
         IMPORT ORD = D[B|W|D]  Imported ordinal number. 
             This is the imported procedure's ordinal number. 
             It is a Byte value when  the '8-bit Ordinal' bit 
             in the target flags  field is set.  Otherwise it 
             is  a Word value when the '32-bit Target  Offset 
             Flag' bit in the target flags field is clear and 
             a Dword value when the bit is set. 
 
         ADDITIVE = D[W|D]  Additive fixup value. 
             This field exists in the fixup  record only when 
             the  'Additive Fixup Flag'  bit  in  the  target 
             flags field is set.  When  the  'Additive  Fixup 
             Flag' is clear the fixup record does not contain 
             this field  and  is  immediately followed by the 
             next fixup record (or  by the source offset list 
             for this fixup record). 
 
             This value is  added to the address derived from 
             the  target entry point.  This field is  a  Word 
             value when the '32-bit Additive Flag' bit in the 
             target flags field  is  clear and a Dword  value 
             when the bit is set. 
 
               +-----+-----+-----+-----+ 
           00h | SRC |FLAGS|SRCOFF/CNT*| 
               +-----+-----+-----+-----+-----+-----+ 
       03h/04h |  ORD # *  |     ADDITIVE * @      | 
               +-----+-----+-----+-----+-----+-----+ 
               | SRCOFF1 @ |   . . .   | SRCOFFn @ | 
               +-----+-----+----   ----+-----+-----+ 
 
             * These fields are variable size. 
             @ These fields are optional. 
 
         ENTRY #  =  D[B|W]  Ordinal  index  into  the  Entry 
         Table. 
             This field is an index into the current module's 
             Entry  Table  to  specify the target Object  and 
             offset.  It  is a Byte  value when  the  '16-bit 
             Object Number/Module  Ordinal' Flag bit  in  the 
             target flags field is  clear  and  a  Word value 
             when the bit is set. 
 
         ADDITIVE = D[W|D]  Additive fixup value. 
             This field exists in the  fixup record only when 
             the  'Additive Fixup  Flag'  bit  in the  target 
             flags  field is set.  When the  'Additive  Fixup 
             Flag' is clear the fixup record does not contain 
             this  field and is  immediately followed  by the 
             next fixup record (or by the source  offset list 
             for this fixup record). 
 
             This value  is added to the address derived from 
             the  target  entry point.  This field is a  Word 
             value when the '32-bit Additive Flag' bit in the 
             target  flags  field  is clear and a Dword value 
             when the bit is set. 
 
 
 
 
 
  Import Module Name Table 
 
 
 The import module name table defines the module name strings 
 imported through dynamic link references.  These strings are 
 referenced through the imported relocation fixups. 
 
 To determine the  length  of the  import  module  name table 
 subtract the import module name table offset from the import 
 procedure  name  table offset.  These values are located  in 
 the  linear EXE header.  The end  of the import module  name 
 table  is  not  terminated by  a special  character,  it  is 
 followed directly by the import procedure name table. 
 
 The strings are CASE SENSITIVE and NOT NULL TERMINATED. 
 
 Each name table entry has the following format: 
 
           +-----+-----+-----+-----+     +-----+ 
       00h | LEN |    ASCII STRING  . . .      | 
           +-----+-----+-----+-----+     +-----+ 
 
     LEN = DB  String Length. 
         This defines the length of the string in bytes.  The 
         length of each ascii name string is  limited  to 127 
         characters. 
 
     ASCII STRING = DB  ASCII String. 
         This is a  variable  length string with it's  length 
         defined in bytes by the  LEN  field.  The  string is 
         case sensitive and is not null terminated. 
 
 
 
 
 
     Import Procedure Name Table 
 
 
 The import procedure name table defines  the  procedure name 
 strings  imported  by  this  module   through  dynamic  link 
 references.   These   strings  are  referenced  through  the 
 imported relocation fixups. 
 
 To determine the length  of the import procedure  name table 
 add the fixup section size  to the  fixup page table offset, 
 this computes the  offset to  the end of the  fixup section, 
 then subtract the import procedure name table offset.  These 
 values are located  in  the linear  EXE header.  The  import 
 procedure name table is followed by the data pages  section. 
 Since the  data pages  section is aligned  on a 'page  size' 
 boundary, padded space  may  exist  between the  last import 
 name  string  and the first page in  the data pages section. 
 If this padded space exists it will be zero filled. 
 
 The strings are CASE SENSITIVE and NOT NULL TERMINATED. 
 
 Each name table entry has the following format: 
 
           +-----+-----+-----+-----+     +-----+ 
       00h | LEN |    ASCII STRING  . . .      | 
           +-----+-----+-----+-----+     +-----+ 
 
     LEN = DB  String Length. 
         This defines the length of the string in bytes.  The 
         length of each ascii  name  string is limited to 127 
         characters. 
 
         The high bit  in the LEN field (bit 7) is defined as 
         an Overload bit.  This bit signifies that additional 
         information  is  contained in the  linear EXE module 
         and will  be  used in the future for  parameter type 
         checking. 
 
     ASCII STRING = DB  ASCII String. 
         This is  a variable  length string  with it's length 
         defined in bytes by the LEN  field.  The  string  is 
         case sensitive and is not null terminated. 
 
 
 
 
 
     Preload Pages 
 
 
 The  Preload Pages section  is an  optional section  in  the 
 linear EXE module that coalesces a 'preload page set' into a 
 contiguous section.  The  preload page set can be defined as 
 the set of first used pages in the module.  The preload page 
 set can be specified by the application developer or can  be 
 derived by a  tool that  analyzes the programs memory  usage 
 while  it  is  running.  By grouping the  preload  page  set 
 together, the preload pages can be read  from the linear EXE 
 module with one disk read. 
 
 The structure of  the preload pages is no different than  if 
 they  were  demand  loaded.  They  are  non-iterated  pages. 
 Their sizes are determined  by the Object Page Table entries 
 that  correspond.  If  the  specified size is less than  the 
 PAGE SIZE field given in the linear  EXE  module  header the 
 remainder of the page is filled with zeros when loaded. 
 
 All pages  begin on a  PAGE  OFFSET  SHIFT boundary from the 
 base of the preload page section, as specified in the linear 
 EXE  header.  The  pages are ordered by logical  page number 
 within this section. 
 
Note: OS/2 2.0 does not respect preload pages. Performance tests 
showed that better system performance was obtained by not 
respecting the preload request in the executable file. 
 
 
 
 
     Demand Load Pages 
 
 
 The   Demand   Loaded   Pages  section   contains   all  the 
 non-iterated  pages  for a linear  EXE  module that are  not 
 preloaded.  When  required,  the whole  page is loaded  into 
 memory  from  the module.  The characteristics  of  each  of 
 these pages is specified  in the  Object Page  Table.  Every 
 page begins on a PAGE OFFSET SHIFT  boundary  aligned offset 
 from the demand  loaded pages base specified  in the  linear 
 EXE header.  Their  sizes are determined by the  Object Page 
 Table  entries that correspond.  If  the  specified size  is 
 less than the PAGE SIZE field given in the linear EXE module 
 header the  remainder  of the page is filled with zeros when 
 loaded.  The pages are ordered by logical page number within 
 this section. 
 
 
 
 
     Iterated Data Pages 
 
 
 The Iterated Data Pages section contains all the pages for a 
 linear EXE module that are iterated.  When required, the set 
 of iteration records are loaded into  memory from the module 
 and  expanded  to  reconstitute  the  page.  Every   set  of 
 iteration records begins on  a PAGE OFFSET SHIFT offset from 
 the  OBJECT ITER  PAGES  OFF  specified  in  the linear  EXE 
 header.  Their sizes are determined by the Object Page Table 
 entries  that correspond.  The  pages are ordered by logical 
 page number within this section. 
 
 This  record structure is used to describe the iterated data 
 for an object on a per-page basis. 
 
           +-----+-----+-----+-----+ 
       00h |#ITERATIONS|DATA LENGTH| 
           +-----+-----+-----+-----+-----+ 
       04h |DATA BYTES |   . . .   | ... | 
           +-----+-----+-----+-----+-----+ 
 
 Figure 19. Object Iterated Data Record (Iteration Record) 
 
     #ITERATIONS = DW  Number of iterations. 
         This specifies the number of  times that the data is 
         replicated. 
 
     DATA LENGTH = DW  The size of the data pattern in bytes. 
         This specifies the number of bytes of  data of which 
         the pattern consists.  The maximum size is  one half 
         of the PAGE SIZE (given in the module header).  If a 
         pattern exceeds  this value then the data page  will 
         not be condensed into iterated data. 
 
     DATA  =  DB  *  DATA  LENGTH  The  Data  pattern  to  be 
     replicated. 
         The next iteration record  will  immediately  follow 
         the  last  byte of the  pattern.  The  offset of the 
         next iteration record is easily calculated from  the 
         offset  of  this record  by adding  the  DATA LENGTH 
         field  and  the sizes  of the  #ITERATIONS  and DATA 
         LENGTH fields. 
 
 
 
 
 
     Debug Information 
 
 
 The debug information  is  defined by  the debugger  and  is 
 not controlled by the linear EXE format or linker.  The only 
 data defined by the linear EXE format relative  to the debug 
 information is  it's offset  in  the  EXE file and length in 
 bytes as defined in the linear EXE header. 
 
 To  support multiple debuggers the first word of  the  debug 
 information is  a type  field which determines the format of 
 the debug information. 
 
           00h   01h   02h   03h   04h 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
           | 'N' | 'B' | '0' |  n  |   DEBUGGER DATA  . . . . 
           +-----+-----+-----+-----+-----+-----+-----+-----+ 
 
 
     TYPE = DB DUP 4 Format type. 
         This defines  the type of debugger data  that exists 
         in  the  remainder of  the  debug  information.  The 
         signature consists  of  a  string  of four (4) ASCII 
         characters:   "NB0"    followed    by   the    ASCII 
         representation  for 'n'.  The  values  for  'n'  are 
         defined as follows. 
 
         These format types are defined. 
 
             00h = 32-bit CodeView debugger format. 
             01h = AIX debugger format. 
             02h = 16-bit CodeView debugger format. 
             04h = 32-bit OS/2 PM debugger (IBM) format. 
 
     DEBUGGER DATA = Debugger specific data. 
         The  format  of the debugger data  is defined by the 
         debugger that is being used. 
 
         The  values  defined  for  the  type  field are  not 
         enforced by the  system.  It is  the  responsibility 
         of  the  linker  or  debugging tools to  follow  the 
         convention for the type field that is defined here.

JFS Boot Block :: Bochs Adventure

So, getting a MBR and os2boot on a hard drive image was a real pain. None of the current CDs would boot to a point where I could get the job done. I resorted to doing it the hard way. I mounted an old 630 meg IDE hard drive (just having this around should label me a packrat) and booted the system with an eCS 2.0 RC4 CDROM. Using the eCS tools I made a compatible partition which was bootable and wrote the MBR. Next, I did a long JFS format on the partition which completed but with errors toward the end of the format process.

Geshi:
eax: 0x0000aa55 43605
ecx: 0x00000000 0
edx: 0x00000080 128
ebx: 0x00000000 0
esp: 0x0000ffdc 65500
ebp: 0x00000000 0
esi: 0xffff0000 -65536
edi: 0x0008fdba 589242
eip: 0x00007c00
eflags 0x00000082
IOPL=0 id vip vif ac vm rf nt of df if tf SF zf af pf cf
 
cs:s=0x0000, dl=0x0000ffff, dh=0x00009b00, valid=1
ds:s=0x0000, dl=0x0000ffff, dh=0x00009300, valid=1
ss:s=0x0000, dl=0x0000ffff, dh=0x00009300, valid=7
es:s=0x0000, dl=0x0000ffff, dh=0x00009300, valid=1
fs:s=0x0000, dl=0x0000ffff, dh=0x00009300, valid=1
gs:s=0x0000, dl=0x0000ffff, dh=0x00009300, valid=1
ldtr:s=0x0000, dl=0x00000000, dh=0x00000000, valid=0
tr:s=0x0000, dl=0x00000000, dh=0x00000000, valid=0
gdtr:base=0x000faeb2, limit=0x30
idtr:base=0x00000000, limit=0x3ff

Phase 1 — The MBR

In brief, control is passed from BIOS to the loaded MBR code at 07C0:0000. The code relocates itself to 07E0:0000, checks for a Boot Manager partition, and checks for a bootable partition. Once a bootable partition is found, the partition boot record or more correctly the BIOS parameter block (BPB) is loaded at 07C0:0000 and control is passed to it at 07C0:0000.

Remember, as I understand the MBR is created by the LVM utility (ex: LVM /NEWMBR). At this point the system is using INT13 calls to interface with the drive. The errors that can be encountered during this phase are:

  • SYS01462
  • SYS01463
  • SYS01464

More detailed information can be found here:

LVM MBR Disassembled

Phase 2 — The Partition Boot Block

This code uses INT 12 to, in general, find the top of low memory. Next, the result (approx 639) has 54h subtracted, AND result with FFF0h, and then shifted left 6 bits. This will be the load segment for the next code file (ie calculated load segment). The Bochs drive returns 639 from the INT12 call, so the load segment is 8800h.

All disk access during this phase uses INT13 calls to interface with the drive. After loading the next module a far return to (calculated load segment):199C is performed. This code is placed in the partition when the sysinstx.com file is run against it. So, the sysinstx.com executable writes the partition sector/micro-FSD and os2boot.

The errors that can be encountered during this phase are:

  • an error when performing the next module load (INT13 Ext) which results in an emission of DAP information, – SYS2027 – message, and the system hangs. Getting this error is an indication of a failed INT13 load from the procedure readdrive which is also used in Phase 3.
  • ‘Invalid code for JFS’ (followed by address code) which is emitted after the next module is loaded and a check for the signature 1961h at (calculated load segment):0200 fails. For normal operation I assume this error would be an indication that os2boot could not be loaded and possibly running sysinstx.com against the partition could correct it.

The module loaded in Phase 2 contains code to continue the boot process and the micro-FSD. Using the Bochs drive image, 20h sectors are loaded at 8800:0000 and the entry point is 8800:199C.

More detailed information can be found here:

Bootable JFS Bootsector Code (BPB)

Phase 3 — The Partition Boot Block Plus Extra (micro-FSD)

After a bit of playing, I found that the load in Phase 2 does indeed reload the Partition Boot Block and an additional 31 sectors at 0x88000. Looking at the code and stepping through execution with Bochs, I have confirmed this to be correct.

I am starting to see the structure of the Phase 3 load and it does not seem as documented. I believe this module loads os2boot and it only contains the mini-file system. It next loads os2ldr, sets up the required structures and then jumps into os2ldr.

I’m going to post my notes to the blog, link at top of the page.

PSD related information from the SMP Programming Addendum

1.0 Platform Specific Drivers (PSDs)

In OS/2 Warp Server for SMP, all of the platform specific code has been removed from the operating system, and placed into a Platform Specific Driver. These drivers provide an abstraction layer for the underlying hardware by allowing the operating system to call generic functions to perform platform-specific operations without worrying about the actual hardware implementation. This allows OS/2 Warp Server for SMP to support new MP hardware platforms without modifying the operating system.
PSDs are 32-bit flat DLLs specified in CONFIG.SYS by using the PSD= keyword , and must conform to the 8.3 file naming convention (e.g. PSD=BELIZE.PSD). They cannot contain either drive or path information because OS/2 cannot process such information at the stage of the startup sequence when the PSD statements are processed. The root directory of the startup partition is first searched for the specified file name, followed by the \OS2 directory of the startup partition. If drive or path information is included in a PSD statement, an error is generated.
PSD parameters may be specified after the PSD’s name, and may be a maximum of 1024 characters long. The parameter string is not interpreted or parsed by OS/2, but is passed verbatim as an ASCIIZ string when the PSD’s Install function is invoked.
If multiple PSD statements are encountered, OS/2 will load each PSD in the order listed in CONFIG.SYS, and call the PSD’s install function. The first PSD which successfully installs will be the one OS/2 uses.
PSD statements are processed before BASEDEV, IFS, and DEVICE statements.

2.0 Platform Specific Driver Architecture and Structure

The PSD operates in three contexts (modes): Kernel, Interrupt, and Init.

2.1 Kernel Mode

The OS/2 kernel calls the PSD for task-time operations, that is, it will execute as a thread within a process. Kernel mode is also referred to as the task context.

2.2 Interrupt Mode

The OS/2 kernel calls the PSD for interrupt-time operations. Interrupt time is a generic term that refers to executing code as a result of a hardware interrupt. The code does not execute as a thread belonging to a process.

2.3 Init Mode

The PSD is currently being used for system initialization. A limited set of PSD helps are available for use.
PSDs may contain multiple code and data objects. All objects will be fixed (not-swappable or movable) in low physical memory, with virtual addresses in the system arena. Objects are loaded in low physical memory to facilitate the use of real mode or bi-modal code. All objects default to permanent, which means that they remain in the system after initialization is completed. The SEGMENTS directive and the IOPL option in the linker DEF file should be used to mark those objects that are not to be kept after initialization.
The multitasking/multiprocessing environment of OS/2 Warp Server for SMP dictates that the PSD must be capable of handling multiple requests simultaneously. This means that global variables should be used sparingly. Upon PSD installation, the kernel passes a pointer to a small area of processor local memory (PLMA) which the PSD developer can use to store variables. This PLMA area is currently 256 bytes in size. IBM reserves the right to increase the size of this area in future releases of OS/2, though the minimum available will always be 256 bytes. The size of the PLMA is passed in the same structure as the pointer to the PLMA from the PSDINSTALL export.
PSD developers must be aware of the effects of the calls they make, because there is no guarantee that if an operation is started on a processor, and execution blocks, that the operation will continue on the same processor. OS/2 does not preempt a thread in the PSD, but it may block as a result of using a PSD help, or it may be interrupted by a hardware interrupt.
PSDs can register an interrupt handler for any given IRQ level using the SET_IRQ PSD help. These interrupt handlers are guaranteed to be called before any device driver’s interrupt handler. If the PSD’s interrupt handler returns NO_ERROR, the interrupt manager will assume the interrupt has been handled, it will end the interrupt. If a -1 is returned, the interrupt manager will assume that the interrupt has not been handled, and will call each device driver which has a registered interrupt handler for that particular level until one claims the interrupt. If the interrupt is unclaimed, the IRQ level will be masked off.
All PSDs must use the SET_IRQ PSD help to indicate which IRQ level they will be using for inter-processor interrupts (IPI). If the PSD’s IPI IRQ level is shared, it must register a handler which detects if the IRQ is an IPI or another interrupt. The handler must return NO_ERROR if the interrupt was caused by an IPI, otherwise it returns a -1. If the IPI IRQ level is unique, an interrupt handler need not be installed but SET_IRQ must still be used to indicate which is the IPI IRQ level.
The kernel will save the state of all the registers (except EAX) around calls to the PSD functions. All the functions will run at Ring 0. Upon invocation, SS, DS, and ES will be flat. The PSD functions must conform to the C calling convention. They receive parameters on the stack (4 bytes per parameter), and must return a return code in EAX.
The PSD functions have been split into three categories:

  • Functions that the PSD must have for OS/2 to operate (required functions)
  • Functions that the PSD does not need to have (optional functions)
  • Functions that the PSD must have for OS/2 to use multiple processors (MP functions).

The kernel provides default handling for some of the PSD functions. PSD functions can also chain to a kernel default handler by returning a -1 return code. If a return code other than -1 is returned by a PSD function, the default handler will not get called. The PSD function glossary later in this chapter details the categories of all the functions, as well as any default handlers they may have.
The PSD developer makes functions available to OS/2 by using the EXPORTS statement in the module definition (DEF) file. All functions should be exported using upper case with no leading underscores (_). An example is shown below.

LIBRARY TESTPSD
  EXPORTS
     PSD_INSTALL   = _Install
     PSD_DEINSTALL = _DeInstall

Note: Needs updating with Open Watcom instructions.
The initial CS and EIP in the PSD’s executable image is ignored. The image should also not contain a stack object. OS/2 allocates a per-processor PSD stack and sets SS and ESP correctly before invoking any of the PSD functions.
PSDs should be written in flat 32-bit code, using C, and must be linked as a LIBRARY.
OS/2 invokes all PSD functions in protect mode, but there is also a PSD help which allows the PSD developer to call a PSD function in real mode.
OS/2 services are provided through the PSD help interface. Access to these services are obtained upon PSD installation. PSD helpers preserve all registers except EAX.
All the definitions (e.g. defines, structures, etc.) that are required for building a PSD are in the header file PSD.H.

3.0 OS/2 Initialization

OS/2 requires a PSD for system initialization. The system will display an error message if a valid PSD for the current platform cannot be installed.
The following is a list of steps, in the order in which they occur, that are executed after a PSD is installed. If any step does not complete successfully, the system initialization process will stop, and a fatal error message will be displayed.

  1. After a PSD is successfully installed, its Init function is invoked. This function is used to allocate and initialize any resources that the PSD may require, as well as initializing the state of the hardware.
  2. The kernel determines the number of usable processors on the current platform by using the PSD_GET_NUM_OF_PROCS function.
  3. The kernel allocates all resources required to support the additional processors. This step determines what to allocate based on the results of the previous step.
  4. The PSD’s processor initialization function is invoked on the current processor (CPU0).
  5. An MP daemon is created for CPU0. An MP daemon is a thread that never goes away, which is used for MP operations by a specific processor.
  6. An MP daemon is created for the next logical processor.
  7. The PSD’s start processor call is invoked to start the next logical processor. The PSD should only start the specified processor, and then return (see the PSD_START_PROC function for more detail). The started processor will spin in a tight loop waiting for a variable to be cleared. This variable is referred to as the processor initialization real mode spinlock.
  8. Upon return from the PSD’s start processor call, the processor initialization real mode spinlock is cleared.
  9. CPU0 will spin in a tight loop waiting for a variable to be cleared. This variable is referred to as the CPU0 spinlock.
  10. The started processor continues execution of the kernel’s real mode processor initialization code now that processor’s initialization real mode spinlock has been cleared.
  11. The started processor sets up all protect mode and paging information, and switches into protect mode with paging enabled.
  12. Up to this point, the started processor has been running on a small processor initialization stack (It has not been running as an OS/2 thread). The current context is switched to that of this processors MP daemon.
  13. OS/2 calls the PSD’s processor initialization function for the current processor.
  14. The PSD indicates that the processor has been initialized.
  15. The started processor will spin in a tight loop waiting for a variable to be cleared. This variable is referred to as the processor initialization protect mode spinlock.
  16. The CPU0 spinlock is cleared.
  17. System initialization continues on CPU0 now that its spinlock has been cleared.
  18. Steps 6, through 17 are repeated until all processors have been started.
  19. The rest of system initialization continues normally, on CPU0.
  20. After the system is fully initialized, the processor initialization protect mode spinlock is cleared. This allows CPU1 through CPU-N to start executing code.

Original posted: 10/10/2009
 

os2.h

/*DDK*************************************************************************/
/*                                                                           */
/* COPYRIGHT    Copyright (C) 1992 IBM Corporation                           */
/*                                                                           */
/*    The following IBM OS/2 source code is provided to you solely for       */
/*    the purpose of assisting you in your development of OS/2 device        */
/*    drivers. You may use this code in accordance with the IBM License      */
/*    Agreement provided in the IBM Developer Connection Device Driver       */
/*    Source Kit for OS/2. This Copyright statement may not be removed.      */
/*                                                                           */
/*****************************************************************************/
/*static char *SCCSID = "@(#)os2.h      6.3 91/05/26";*/
/****************************** Module Header ******************************\
*
*
* Module Name: OS2.H
*
* This is the top level include file that includes all the files necessary
* for writing an OS/2 application.
*
\***************************************************************************/
#define OS2_INCLUDED
#if !(defined(INCL_32) || defined(INCL_16))
#ifdef M_I386
    #define INCL_32
#else /* not M_I386 */
    #define INCL_16
#endif /* M_I386 */
#endif /* INCL_32 || INCL_16 */
/* XLATOFF */
#if (defined(INCL_32) && defined(INCL_16))
#error message ("Illegal combination of API Flags - 32 && 16")
#endif /* INCL_32 && INCL_16 */
/* XLATON */
/* Common definitions */
#include 
/* OS/2 Base Include File */
#ifndef INCL_NOBASEAPI
#include 
#endif /* INCL_NOBASEAPI */
/* OS/2 Presentation Manager Include File */
#ifndef INCL_NOPMAPI
#include 
#endif /* INCL_NOPMAPI */

SOME ASSEMBLY REQUIRED: OS/2 Device Drivers

A practitioner’s guide to development of an asynchronous RS-232 terminal driver for OS/2 in C

AUTHOR: Steven J. Mastrianni

NOTE: I found this on the author’s site and is a Byte Article from 1991. Reprinted here without permission. M Greene

OS/2 device drivers continue to be a limiting factor in the acceptance and use of OS/2. DOS drivers abound, but OS/2 drivers are scarce as hen’s teeth — for a variety of reasons. OS/2 drivers are more complicated than DOS drivers. They’ve got to handle context switching and priorities and accommodate dual-mode operation (real versus protected) — issues foreign to many DOS programmers. In this article, I’ll describe how to build an asynchronous RS-232 terminal driver for OS/2 in C, complete with interrupt handler and timer support (the code you’ll need to build this driver is available on BIX). Once you’ve seen how that’s done, you’ll have the basic understanding you need to write OS/2 drivers for other types of devices.

The Nature of the Beast

OS/2 device drivers, like other multitasking drivers, shield applications from the physical characteristics of I/O devices (e.g., timing or I/O port addressing). An application in need of I/O service transmits a request to the OS/2 kernel, which in turn calls a driver. The device driver handles all the hardware details, such as register setup, interrupt handling, and error checking. When the request is complete, the device driver massages the data into a format recognizable by the application. It sends the data or a status indication to the application and notifies the kernel that the request is complete. If the request cannot be handled immediately, the driver may either block the requesting thread or return a Request Not Done status to the kernel. Either way, the driver then relinquishes the CPU so that other threads can run.

DOS device drivers do not have a direct OS/2 counterpart. They are simple single-task polling drivers. Even interrupt drivers under DOS poll until interrupt processing is complete. DOS device drivers support one request at a time, and any subsequent requests from the DOS kernel will cause the system to crash.

In contrast, an OS/2 driver must manage overlapping requests from different processes and threads, and it must therefore be reentrant. It must also handle interrupts from the device and interrupts from a timer handler. In addition, the OS/2 driver must oversee switches from protected mode to real mode. It must accomplish these operations in an efficient manner, allowing other threads to gain access to the CPU, and, most important, it must do all these tasks reliably. Because it operates at ring 0, the OS/2 driver is the only program that has access to critical system functions (e.g., the interrupt system and timer). The driver therefore must be a trusted program, because any error in the driver can cause a fatal system crash.

OS/2 device drivers must also be bimodal, which means they must operate in real mode and protected mode. The interrupts must continue to be processed, and the requests must be completed, even if the user switches from the OS/2 prompt to the DOS compatibility box and back. They must be able to deinstall when requested, releasing any memory used by the driver to OS/2. Additionally, OS/2 drivers may support device monitors, programs that monitor data as it is passed to and from the driver. Fortunately, OS/2 offers a wide range of system services called Device Helper routines, or DevHlps, to provide this functionality.

Tools of the Trade

Designing an OS/2 device driver requires a thorough understanding of the role of a device driver, as well as a solid working knowledge of the OS/2 operating system and design philosophy. Debugging OS/2 drivers can be difficult, even with the proper tools. The OS/2 device driver operates at ring 0 with full access to the system hardware. However, it has almost no access to OS/2 support services, except a handful of DevHlp routines. Many driver failures occur in a real-time context, such as in the midst of interrupt handling. It may be difficult or impossible to find a driver problem using normal debugging techniques. In such cases, it is necessary to visualize the operation of the device driver and OS/2 at the time of the error to help locate the problem.

The most important tool for driver development is the driver debugger. Generally, I use the kernel debugger from Microsoft, which comes with the Device Driver Development Toolkit, or DDK. Several other companies offer good driver development tools. A more complete version of this article in book form and a complete C-callable DevHlp library can be purchased from PSS. PentaSoft offers a C-callable interface to the DevHlp routines. OS Technologies offers a driver debugger that is OS/2 version-independent. And FutureWare offers a driver debugger and a C-callable interface to the DevHlp routines.

I write all my device drivers, including the interrupt and timer handlers, in Microsoft C 6.0. A device driver written in C can be written in approximately half the time it would take to write the same driver with the Microsoft Macro Assembler. In special cases, especially when writing drivers for very fast devices or where performance is extremely critical, it only makes sense to write a few subroutines in assembly language. Mostdrivers, however, work fine when written in C.

Anatomy of an OS/2 Device Driver

OS/2 drivers receive requests from the OS/2 kernel. When the driver is originally opened with a DosOpen call, the kernel returns a handle to the program that requested access to the driver. This handle is used for subsequent access to the driver, and the driver name is no longer used (or needed).

When an application makes a call to a driver, the kernel intercepts the call and formats the driver request in a standard driver data structure, called the request packet. The request packet contains the data and pointers that the driver uses to honor the request. In the case of a DosRead or DosWrite, for example, the request packet contains the physical address of the caller’s buffer. In the case of an I/O control operation (IOCtl), the request packet contains the virtual address of a data and parameter buffer. Depending on the request, the data in the request packet will change, but the length and format of the request packet’s header remain constant. The kernel passes the driver a bimodal pointer to the request packet. This bimodal, or tiled, address is a pointer valid in either protected mode
or real mode, because the processor may be in either mode when the driver is called.

How does the kernel know which driver to send the request to? Drivers are loaded by the OS/2 initialization code at boot time, and the kernel keeps a list of the installed drivers by name. Before a driver is used, it must be DosOpened from the application. The DosOpen specifies an ASCII-Z string with the device name as a parameter. The kernel compares this name with its list of installed drivers, and if it finds the name, it calls the Open section of the driver Strategy section to open the device. If that operation succeeds, the kernel returns a handle to the application to use for future driver access. The ASCII-Z name is never used again while the device remains open. The device handles are usually assigned sequentially, starting with 3 (0, 1, and 2 are claimed by OS/2). However, the handle value should never be assumed. The ASCII-Z device name is located in the device driver header.

The OS/2 Request Packet

An OS/2 device driver consists of a Strategy section and optional Interrupt and Timer sections. The Strategy section receives requests from the kernel in the form of a request packet. The Strategy section verifies the request and, if possible, completes the request and sends
the result back to the kernel. If the request cannot be completed immediately, the driver optionally queues up the request to be completed at a later time and starts the I/O operation if necessary. The kernel calls the Strategy section directly by finding its offset address in the device header.

The first entry in the request packet is the request-packet length, filled in by the kernel. The second parameter is the unit code. When a driver supports multiple logical units, the value stored here selects among them. The third field is the command code. The command code is filled in by the kernel. This is the code used by the switch statement in the Strategy section to decode the type of request from the kernel. The next field is the status word returned to the kernel. This field will contain the result of the driver operation along with the Done bit to notify the kernel the request is complete (this is not always the case; the driver may return without the Done bit set). To make things easier, I use a union to access specific types of requests and place the request-packet structures in an include file.

Building the Device Header

A simple OS/2 device driver consists of one code segment and one data segment, although more memory can be allocated if necessary (by means of DevHlp routines). The first data that appears in the data segment must be the device-driver header.

The device-driver header is a fixed-length, link-list structure that contains information for use by the kernel during INIT and normal operation. The first entry in the header is a link pointer to the next device the driver supports. If no other devices are supported, the pointer is set to -1L. This terminates the list of devices supported by this driver. If the driver supports multiple devices, such as a four-port serial board or multiple-disk controller, the link is a far pointer to the next device header.

The next entry in the device header is the attribute word, followed by a one-word offset to the driver Strategy section. Only the offset is necessary, because the driver is written in the small model with a 64-kilobyte code segment and a 64-KB data segment (this is not always true; in special cases, the driver can allocate more code and data space if needed).

The succeeding entry is an offset address to an interdriver communications routine if the driver supports IDC. (The DAW_IDC bit in the device attribute word must also be set; otherwise, the AttachDD call from the other driver will fail.)

The last field is the device name, which must be eight characters in length. Names with fewer than eight characters must be padded with blanks. Remember, any mistake in coding the device-driver header will cause an immediate crash and burn when booting.

Providing a Register Interface to the C Driver OS/2 device drivers are normally written in C, using the small model, which means 64 KB of data and 64 KB of code (code and data space may be increased in special cases). The driver .SYS file must load the data segment before the code segment. When you write an OS/2 driver in C, you must provide a mechanism for putting the code and data segments in the proper order, and you must also provide a low-level interface
to handle device and timer interrupts. Because the device header must be the first item that appears in the data segment, you have to prevent the C compiler from inserting the C start-up code before the device header. You may also have to provide a method of detecting which device is being requested for drivers that support multiple devices. The small assembly language program in listing 4 takes care of these requirements. The _acrtused entry point prevents the C start-up code from being inserted before the driver data segment. The segment-ordering directives ensure that the data segment precedes the code segment.

Note the _STRAT entry point. How does this get called? Remember, this is the address that is placed in the driver’s data-segment device header. The kernel, when making a request to the driver, looks up this address in the device header and makes a far call to it. The assembly language routine then calls the C mainline. Thus, the linkage from the kernel to the driver is established.

Why is there a push 0 at the beginning of the _STRAT routine? That’s the device number. Each device supported by the device driver requires a separate device header, and each device header contains an offset address to its own Strategy section. Using the assembly language interface, the routine pushes the device number on the stack and passes it to the driver Strategy section for service.

The Strategy Section

The Strategy section is nothing more than a big switch statement. Common driver requests, such as DosWrite and DosRead, have standard function and return codes. The driver may ignore any or all of these requests by returning a Done status to the kernel. This tells the kernel that the request has been completed. The status returned to the kernel can also include error information that the kernel returns to the calling program.

Note that in the case of a standard driver function, the kernel will map the error value returned from the driver to one of the standard return codes. It is therefore impossible to pass any special return codes to the application via a standard driver request. If you attempt to do so, the kernel will intercept the special return code and map it to one of the standard return codes. The only way to return a special code to the application is by means of an IOCtl request. IOCtls are
used for special driver-defined operations (e.g., port I/O). IOCtls are accessed when the application issues a DosDevIOCtl call with the driver’s handle. This flexibility allows the driver writer to customize the device driver to fit any device. For instance, if you had a serial driver that monitored bus traffic and reported the
occurrence of one or more special characters, you could use an IOCtl read and pass back the character in the return code.

Listing 5 shows the skeleton of a Strategy section. Note the switch on the request-packet command. Several standard driver functions have command codes predefined in OS/2. The driver writer can act on or ignore any of the requests to the driver. Although it would not make sense, the driver could ignore the Open command, issued by the kernel in response to a DosOpen call. Or, more logically, the driver can refuse to be deinstalled by rejecting a Deinstall request.

The INIT call is made only once, during system loading in response to a DEVICE= in CONFIG.SYS. The call is made in the INIT mode from ring 3, but with I/O privileges. The INIT routine is where you would insert the code to initialize your device, such as configuring a UART or sending a disk to track 0.

The very first thing you must do in the initialization code is to save the DevHlp entry-point address in the driver’s data segment. This is the only time the address is valid. It must be saved, or it is lost forever. The address of the DevHlp entry point is passed in the INIT request packet. The initialization code performs two other functions. First, it issues the sign-on message to the screen that the driver is attempting to load. Second, it finds the segment address of the last data and last code item, and it sends them back to OS/2. OS/2 uses the code- and data-segment values to size memory. If a driver fails installation, it must send back zeroes for the CS and DS registers so that OS/2 can use the memory space it occupied.

One of the most common techniques in OS/2 driver design is for the Strategy section to request service from the device and wait for a device or timer interrupt to signal completion of the request. The fragment in listing 6 shows an implementation of this scheme for the Read function of my sample serial communications driver. In this case, the Strategy section starts the I/O and issues a Block DevHlp call, which blocks the calling thre
ad. When the device interrupt signals that the operation is done, the interrupt section runs the blocked thread, completing the request. To protect against the request’s never being completed (e.g., in the case of a down device), the Block call can contain a time-out parameter. If the time expires before the completion interrupt occurs, the Strategy section can end the proper error back to the kernel.

Another way to time-out a device is to use the SetTimer DevHlp routine. You can attach a timer handler to the OS/2 system clock and have the handler run the blocked thread after a specified number of ticks.

The commands allowed by the Strategy section are up to the device driver writer. You can process only the commands you wish to act on and let the others simply pass by sending a Done status back to the kernel. You may instead wish to trap the illegal function calls and return an ERROR_BAD_COMMAND message to the kernel. Keep in mind, however, that the kernel frequently issues its own commands to the driver without your knowledge. For example, when the user of the application that opened the driver types a Control-C, the kernel checks the application’s list of open drivers and issues a Close request to each one. In general, I’ve found it easier to ignore all the requests I’m not waiting for and just flag them as done.

In the simplest of drivers, the Strategy section can only contain an Open, Close, and Read or Write request. In a complicated driver, such as a disk driver, the Strategy section may contain over two dozen standard driver functions and several additional IOCtl calls. IOCtl calls are actually Strategy functions, but they are broken down one step further to provide more detailed or device-specific operations. For instance, a driver might send a list of parameters to an I/O port to initialize it and return the input value of a status port with the status of the initialization.

A Sampler of Standard Driver Functions

INIT (code 0x00). This function is called by the kernel during driver installation at boot time. The INIT section should initialize your device, such as setting the baud rate, parity, stop bits, and so forth on a serial port or checking to see if the device is installed by issuing a status request to the device controller. This INIT function is called in a special mode in ring 3 with some ring 0 capabilities.

The driver may turn off interrupts, but they must be turned back on before returning to the kernel. The INIT code may perform direct port I/O without protection violations. Usually, the driver writer will allocate buffers and data storage during initialization, to be sure the driver will work when installed. Because the initialization is being performed in ring 3, the system can check to make sure the buffer and storage allocations are valid and the segments are owned by the driver. If not, the driver can remove itself from memory, freeing up any previously allocated space for other system components or another driver. Because initialization is done only once during system boot-up, it is not critical to optimize the section. Do all your initializations here, as it may be time-prohibitive or even impossible to do initialization during normal driver operation.

Media Check (code 0x01). This function is called by the kernel prior to disk access, and it is therefore valid only for block devices. The kernel passes the driver the media ID byte corresponding to the type of disk it expects to find in the selected drive.

BuildBPB (code 0x02). When the block driver gets a Build Bios Parameter Block call, it must return a pointer to the BPB that describes the mass-storage device.

Read (code 0x04). The application calls the Read section by issuing a DosRead with the handle obtained during the DosOpen. The Read routine may return one character at a time, but more often it returns a buffer full of data. How the Read function works is up to the driver writer. The driver returns the count of characters read and stores the received data in the data segment of the application. Read returns a standard driver return code.

Nondestructive Read (code 0x05). In response to this request, the driver must get the first character in the driver buffer and return it to the caller. If no character is present, the driver must return immediately with the proper error bits and Done bit set.

Input Status (code 0x06). The driver must clear the Busy bit in the request packet if one or more characters are in the driver’s buffer, or set it if no characters are present. This is a Peek function to determine the presence of data.

Flush Input Buffer(s) (code 0x07). This function should flush any receiver queues or buffers and return a Done status to the kernel.

Write (code 0x08). This is a standard driver request called by the application as a result of a DosWrite call. The application passes to the driver the address of data to write (usually in the application’s data segment) and the count of characters to write. The driver writes the data and returns the status to the application along with the number of characters that were actually written. Write returns a standard driver return code.

Write with Verify (code 0x09). The driver writes data as in the Write function code above, but it verifies that the data was written correctly.

Output Status (code 0x0a). The driver must set the Busy bit in the request packet if an operation is in progress, or clear it if the transmitter is free.

Output Flush (code 0x0b). The driver must flush the output queues and buffers and return a Done status to the kernel.

Device Open (code 0x0d). This function is called as a result of the application issuing a DosOpen call. The kernel makes note of the DosOpen request, and if it is successful (done with no errors) the kernel sends back a handle to the application to use for subsequent driver service. The driver writer can use this section to initialize a device, flush any buffers, reset the buffer pointer, initialize the character queues, or anything necessary for a clean starting operation.

Device Close (code 0x0e). This function is called as a result of the application doing a DosClose with the correct driver handle. It’s a good idea to make sure the application closing the driver is the same one that opened it, so save the process ID of the application that opened the driver and make sure the closing PID is the same. If not, reject it as a bogus request. You should make all your devices quiescent at this time.

Removable Media (code 0x0f). The driver receives this request when an application generates an IOCtl call to category 8, function 0x20. Instead of calling the IOCtl, the kernel issues this request. The driver must set the Busy bit of the request-packet status if the media is nonremovable, or clear it if it is removable.

Generic IOCtl (code 0x10). This is a special type of function call. It is very flexible, as the data passed to the driver is stored in two buffers owned by the caller. These buffers may contain any type of data; the format is up to the driver writer.

The first and second parameters of an IOCtl are the address of the application program’s data buffer and parameter buffer, respectively. The parameter buffer might contain a list of USHORTs, UCHARs, or pointers. The data buffer parameter might be a data buffer address in the application program, where the driver would store data from the device.

IOCtls can extend the range of status information that drivers can convey to applications. Suppose, for example, a driver needed to report to an application that the data was in ASCII or binary format, or that a parity error was detected while receiving it.
Here an IOCtl would be the answer. The reason? The kernel massages return codes from standard function calls to fit within the standard error definitions. The IOCtl, however, will pass back codes to the application exactly as they were set in the driver. In several drivers that I have written, the DosRead and DosWrite sections of the Strategy routine are commented out and never used. I use IOCtls for the reads and writes to allow the driver to communicate directly with the application without interference from the kernel.

PrepareForSysShutdown. This function tells the device driver it should post any open buffers to their devices before the system powers down. This occurs when you select Shutdown from the Desktop window.

The Interrupt Section

When OS/2 calls your interrupt handler, it does so with interrupts disabled, so any extended time spent in the interrupt handler could cause performance problems. When activated in response to the receipt of data, the interrupt handler must store the data and exit quickly. In the case of character devices, the OS/2 DevHlp library supports fast reads and writes to circular character queues. For block devices, interrupt handling is fast because the interrupt is usually caused by a DMA completion or disk seek completion. For block devices, data is ordinarily transferred to the user buffer using DMA, eliminating the need to transfer data during the interrupt processing. On a DMA transfer, the driver can exit once the DMA controller starts so that other threads can run. When the DMA completes, it generates a DMA completion interrupt that activates the driver’s interrupt handler.

The interrupt handler routine is not difficult to write or understand, but it can be very difficult to debug. Errors that occur in the interrupt handler frequently appear only in a real-time context, when the interrupt handler is active in response to a hardware interrupt. You can’t do a printf() from the interrupt routine or inspect
variables with an application debugger, such as CodeView. You must use the OS/2 KDB (Kernel Debugger) supplied with the DDK or a similar debugger. Even with the KDB, a breakpoint will halt the program, and further interrupts may pass undetected while you decide what to type next. Because of this pause in execution, you lose the real-time context of the program, which may be the root of the original problem. In the end, there’s no substitute for the ability to visualize the correct operation of the interrupt handler.

The Timer Handler

In an OS/2 driver, you can hook the system timer interrupt with a call to the DevHlp library SetTimer function. You pass OS/2 a near pointer to your timer handler, and for each system timer tick, OS/2 calls your timer handler routine and any other timer handler that had been previously registered.

If no data appears within one or two 32-millisecond time ticks, the driver assumes that data input has stopped or at least paused. If a valid Read request is pending, it sends back the data to the blocked Strategy section by issuing a Run request with the same ID used to block the requesting thread. The Strategy section becomes unblocked, gets the data from the receiver queue, and sends the data to the application’s data buffer.

Do You Really Need a Device Driver?

Maybe not. OS/2 1.x allows programs with I/O Privilege (IOPL) enabled to do direct register I/O to a device. If the device is a parallel card or digital switch, a driver may not be necessary. You can set or clear bits using IN and OUT instructions, and as long as the device is not time critical, such a method will be sufficient.

Yet devices that generate interrupts, require asynchronous service, or operate in a time-critical environment must use a device driver. Take a serial device, for example. It would be difficult or impossible to read data from the device using the IOPL method. By definition, asynchronous data may come in at any time. Because OS/2 may be running another thread at the time the data appears, your chances of missing data are excellent. But an interrupt driver could continue to read and buffer the incoming data until the OS/2 scheduler ran your thread.

Optionally, you can allow interrupts to preempt the current running thread and run your thread immediately. You need not wait for the
scheduler to run it. This sort of preemptive multitasking sets OS/2 apart from other multitasking systems, like Unix. In Unix, the
currently running program retains the CPU until it exhausts its time slice. It cannot be preempted based on an event, such as a device
interrupt. That’s why OS/2 is my choice for time-critical applications.


Steven J. Mastrianni is an independent consultant in South Windsor, Connecticut, who specializes in OS/2 device drivers. You can contact
him on BIX as “smastrianni.”


COMPANIES MENTIONED


FutureWare, Inc.
78 Temple Ave., Suite 15
Hackensack, NJ 07601
(201) 343-3921

Microsoft Corp.
One Microsoft Way
Redmond, WA
(800) 227-6444

OS Technologies
532 Longley Rd.
Groton, MA 01450
(508) 448-9653

PentaSoft
17541 Stone Ave. N
Seattle, WA 98133
(206) 546-0470

PSS Corp.
290 Brookfield St.
South Windsor, CT 06074
(203) 644-4764

Study of the OS/2-eCS Boot Process

Published by mgreene on 05/21/2008 – 00:00

My OS/2-eCS boot process notes using Bootable JFS.

My main point of curiosity is the operation of the os2ldr file and I found that it is hard to get far without understanding the steps getting to executing os2ldr. The point leading up to os2ldr is considered the “Black Box” because there are a number of ways to boot eCS-OS/2 for example FAT, IFS, or Remote IPL. The major issue is that the “Black Box” sets up the system and provides all information os2ldr requires.

Just for by own interest I pulled the MBR from my eCS 2.0 RC4 driving using DFSee and disassembled. What follows is the result and some comments from noted sources. Since I am not very good at reading decompiled code I went to the next level, trying to step through the boot using a MBR, BPB and os2boot running in Bochs on my one of my Linux systems.

I found an old 630 meg IDE hard drive and installed in the system. The system was booted using the current eCS 2.0 RC4 CD. I then ran LVM and made bootable compatible partition and wrote the MBR. Next, I did a long JFS format of the partition and then ran sysinstx.com against it to get os2boot installed. I did forget to set the partition active, but later corrected using DFSee. The hard drive was pulled and install in my LINUX system and I used dd to image the drive.

This image will boot through the running of os2boot, but will quit due to the lack of an os2ldr file. That will come later. So if anyone is interested the image can be downloaded here: harddrive.zip When setting up in Bochs the correct drive settings are 1240 cyl 16 heads 63 sectors. Here is a quick howto in getting started with Bochs.

This is a work in progress, subject to change daily. It is for my own information and if it helps or be an interest others then that would be a bonus.

Changes

21 May 2008:
I updated my Bochs image with the UNI os2ldr and os2krnl from the eCS RC4. These are not the latest but I can trace from boot through os2ldr. The file is 1.6 meg and unzips to 630 Meg and can be downloaded here: newdrive.zip.

Note!!! download DFSee iso and boot it as the CDROM to set the hard drive image active if it will not boot.

DevHlp_ReadFileAt

Description

This devhlp is used to read from a file opened with DevHlp_OpenFile, in contrast to a normal read, a start position can be specified.

Calling convention

Returns

  • CY=0, AX = 0: read okay
  • CY=1, AX = ERROR_BAD_LENGTH: packet is invalid
  • CY=1, AX = <>0: other filesystem related errors

Data structures

; assembler structure

SYIReadFile	struc
length		dw	12	; length of structure (must be 12)
buffer		dd	?	; 16:16 address of a read buffer
size		dd	?	; number of bytes to read
startpos	dd	?	; starting position of read relative to
				; start of file
SYIReadFile	ends

Restrictions

Valid at INIT time only. Although the size argument of the data structure implies, I’d recommend to better not read more than 32K at a time. Note that the buffer itself is segmented, so DMA overrun and other effects might apply, depending on the quality of the miniIFS in use.

Bugs

IMHO, the length of structure should be 14, not 12.

Republished without permission from Holger Veit’s long gone webpages – MKG

DevHlp_QSysState

Description

This devhlp is the equivalent of DosQuerySysState API call. See more details about the data structures, arguments and options there.
Calling convention

  • EAX = function code
  • EBX = argument 1
  • EDI = high 16 bit: argument 2, low 16 bit: argument 3
  • ESI = FLAT (linear) address of a buffer
  • ECX = size of buffer
  • DL = 07eh

Returns

  • CY=0, AX = 0, okay
  • CY=1, AX = APIRET error code

Data structures

See DosQuerySysState

Restrictions

Valid at TASK time only. See DosQuerySysState

Republished without permission from Holger Veit’s long gone webpages – MKG

DevHlp_ReadFile

Description

This devhlp is used to read from a file opened with DevHlp_OpenFile.

Calling convention

Returns

  • CY=0, AX = 0: read okay
  • CY=1, AX = ERROR_BAD_LENGTH: packet is invalid
  • CY=1, AX = <>0: other filesystem related errors

Data structures

; assembler structure

SYIReadFile	struc
length		dw	8	; length of structure (must be 8)
buffer		dd	?	; 16:16 address of a read buffer
size		dd	?	; number of bytes to read
SYIReadFile	ends

Restrictions

Valid at INIT time only. Although the size argument of the data structure implies, I’d recommend to better not read more than 32K at a time. Note that the buffer itself is segmented, so DMA overrun and other effects might apply, depending on the quality of the miniIFS in use.

Bugs

IMHO, the length of structure should be 10, not 8.

Republished without permission from Holger Veit’s long gone webpages – MKG